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pthread : Remove lock/unlock pairs in worker loop to avoid unexpected state changes.
Reviewed-by: Reimar Döffinger <Reimar.Doeffinger@gmx.de> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -365,21 +365,17 @@ static attribute_align_arg void *frame_worker_thread(void *arg)
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AVCodecContext *avctx = p->avctx;
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AVCodec *codec = avctx->codec;
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pthread_mutex_lock(&p->mutex);
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while (1) {
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int i;
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if (p->state == STATE_INPUT_READY && !fctx->die) {
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pthread_mutex_lock(&p->mutex);
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while (p->state == STATE_INPUT_READY && !fctx->die)
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pthread_cond_wait(&p->input_cond, &p->mutex);
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pthread_mutex_unlock(&p->mutex);
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}
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if (fctx->die) break;
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if (!codec->update_thread_context && (avctx->thread_safe_callbacks || avctx->get_buffer == avcodec_default_get_buffer))
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ff_thread_finish_setup(avctx);
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pthread_mutex_lock(&p->mutex);
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avcodec_get_frame_defaults(&p->frame);
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p->got_frame = 0;
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p->result = codec->decode(avctx, &p->frame, &p->got_frame, &p->avpkt);
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@ -397,9 +393,8 @@ static attribute_align_arg void *frame_worker_thread(void *arg)
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pthread_cond_broadcast(&p->progress_cond);
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pthread_cond_signal(&p->output_cond);
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pthread_mutex_unlock(&p->progress_mutex);
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pthread_mutex_unlock(&p->mutex);
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}
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pthread_mutex_unlock(&p->mutex);
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return NULL;
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}
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