avfilter/vf_bm3d: round values toward nearest integer

Instead of rounding toward zero and thus producing
darker output.
This commit is contained in:
Paul B Mahol 2019-10-19 18:53:48 +02:00
parent 7080bbfef4
commit a60232ab2d
1 changed files with 2 additions and 2 deletions

View File

@ -660,7 +660,7 @@ static void do_output(BM3DContext *s, uint8_t *dst, int dst_linesize,
sum_den += den;
}
dstp[j] = av_clip_uint8(sum_num / sum_den);
dstp[j] = av_clip_uint8(lrintf(sum_num / sum_den));
}
}
}
@ -688,7 +688,7 @@ static void do_output16(BM3DContext *s, uint8_t *dst, int dst_linesize,
sum_den += den;
}
dstp[j] = av_clip_uintp2_c(sum_num / sum_den, depth);
dstp[j] = av_clip_uintp2_c(lrintf(sum_num / sum_den), depth);
}
}
}