swfdec: set channel layout

This commit is contained in:
Justin Ruggles 2012-04-07 18:42:26 -04:00
parent 1c7587728c
commit a3949fe11f
1 changed files with 8 additions and 1 deletions

View File

@ -20,6 +20,7 @@
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/ */
#include "libavutil/channel_layout.h"
#include "libavutil/intreadwrite.h" #include "libavutil/intreadwrite.h"
#include "swf.h" #include "swf.h"
@ -139,7 +140,13 @@ static int swf_read_packet(AVFormatContext *s, AVPacket *pkt)
if (!ast) if (!ast)
return -1; return -1;
ast->id = -1; /* -1 to avoid clash with video stream ch_id */ ast->id = -1; /* -1 to avoid clash with video stream ch_id */
ast->codec->channels = 1 + (v&1); if (v & 1) {
ast->codec->channels = 2;
ast->codec->channel_layout = AV_CH_LAYOUT_STEREO;
} else {
ast->codec->channels = 1;
ast->codec->channel_layout = AV_CH_LAYOUT_MONO;
}
ast->codec->codec_type = AVMEDIA_TYPE_AUDIO; ast->codec->codec_type = AVMEDIA_TYPE_AUDIO;
ast->codec->codec_id = ff_codec_get_id(swf_audio_codec_tags, (v>>4) & 15); ast->codec->codec_id = ff_codec_get_id(swf_audio_codec_tags, (v>>4) & 15);
ast->need_parsing = AVSTREAM_PARSE_FULL; ast->need_parsing = AVSTREAM_PARSE_FULL;