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hwcontext_vulkan: initialize optical flow queues if available
Lets us implement FPS conversion.
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8790a30882
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@ -105,6 +105,7 @@ typedef struct VulkanDevicePriv {
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VkPhysicalDeviceDescriptorBufferFeaturesEXT desc_buf_features;
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VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_features;
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VkPhysicalDeviceCooperativeMatrixFeaturesKHR coop_matrix_features;
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VkPhysicalDeviceOpticalFlowFeaturesNV optical_flow_features;
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/* Queues */
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pthread_mutex_t **qf_mutex;
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@ -429,6 +430,7 @@ static const VulkanOptExtension optional_device_exts[] = {
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{ VK_EXT_PHYSICAL_DEVICE_DRM_EXTENSION_NAME, FF_VK_EXT_DEVICE_DRM },
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{ VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME, FF_VK_EXT_ATOMIC_FLOAT },
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{ VK_KHR_COOPERATIVE_MATRIX_EXTENSION_NAME, FF_VK_EXT_COOP_MATRIX },
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{ VK_NV_OPTICAL_FLOW_EXTENSION_NAME, FF_VK_EXT_OPTICAL_FLOW },
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/* Imports/exports */
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{ VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME, FF_VK_EXT_EXTERNAL_FD_MEMORY },
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@ -1127,13 +1129,14 @@ static int setup_queue_families(AVHWDeviceContext *ctx, VkDeviceCreateInfo *cd)
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av_log(ctx, AV_LOG_VERBOSE, "Queue families:\n");
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for (int i = 0; i < num; i++) {
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av_log(ctx, AV_LOG_VERBOSE, " %i:%s%s%s%s%s%s%s (queues: %i)\n", i,
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av_log(ctx, AV_LOG_VERBOSE, " %i:%s%s%s%s%s%s%s%s (queues: %i)\n", i,
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((qf[i].queueFamilyProperties.queueFlags) & VK_QUEUE_GRAPHICS_BIT) ? " graphics" : "",
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((qf[i].queueFamilyProperties.queueFlags) & VK_QUEUE_COMPUTE_BIT) ? " compute" : "",
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((qf[i].queueFamilyProperties.queueFlags) & VK_QUEUE_TRANSFER_BIT) ? " transfer" : "",
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((qf[i].queueFamilyProperties.queueFlags) & VK_QUEUE_VIDEO_ENCODE_BIT_KHR) ? " encode" : "",
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((qf[i].queueFamilyProperties.queueFlags) & VK_QUEUE_VIDEO_DECODE_BIT_KHR) ? " decode" : "",
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((qf[i].queueFamilyProperties.queueFlags) & VK_QUEUE_SPARSE_BINDING_BIT) ? " sparse" : "",
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((qf[i].queueFamilyProperties.queueFlags) & VK_QUEUE_OPTICAL_FLOW_BIT_NV) ? " optical_flow" : "",
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((qf[i].queueFamilyProperties.queueFlags) & VK_QUEUE_PROTECTED_BIT) ? " protected" : "",
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qf[i].queueFamilyProperties.queueCount);
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@ -1177,6 +1180,7 @@ static int setup_queue_families(AVHWDeviceContext *ctx, VkDeviceCreateInfo *cd)
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PICK_QF(VK_QUEUE_GRAPHICS_BIT, VK_VIDEO_CODEC_OPERATION_NONE_KHR);
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PICK_QF(VK_QUEUE_COMPUTE_BIT, VK_VIDEO_CODEC_OPERATION_NONE_KHR);
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PICK_QF(VK_QUEUE_TRANSFER_BIT, VK_VIDEO_CODEC_OPERATION_NONE_KHR);
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PICK_QF(VK_QUEUE_OPTICAL_FLOW_BIT_NV, VK_VIDEO_CODEC_OPERATION_NONE_KHR);
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PICK_QF(VK_QUEUE_VIDEO_ENCODE_BIT_KHR, VK_VIDEO_CODEC_OPERATION_ENCODE_H264_BIT_KHR);
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PICK_QF(VK_QUEUE_VIDEO_DECODE_BIT_KHR, VK_VIDEO_CODEC_OPERATION_DECODE_H264_BIT_KHR);
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@ -1318,9 +1322,13 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
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VkPhysicalDeviceTimelineSemaphoreFeatures timeline_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TIMELINE_SEMAPHORE_FEATURES,
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};
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VkPhysicalDeviceOpticalFlowFeaturesNV optical_flow_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPTICAL_FLOW_FEATURES_NV,
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.pNext = &timeline_features,
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};
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VkPhysicalDeviceCooperativeMatrixFeaturesKHR coop_matrix_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_KHR,
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.pNext = &timeline_features,
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.pNext = &optical_flow_features,
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};
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VkPhysicalDeviceShaderAtomicFloatFeaturesEXT atomic_float_features = {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT,
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@ -1364,7 +1372,9 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
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p->atomic_float_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_FLOAT_FEATURES_EXT;
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p->atomic_float_features.pNext = &p->coop_matrix_features;
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p->coop_matrix_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_FEATURES_KHR;
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p->coop_matrix_features.pNext = NULL;
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p->coop_matrix_features.pNext = &p->optical_flow_features;
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p->optical_flow_features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPTICAL_FLOW_FEATURES_NV;
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p->optical_flow_features.pNext = NULL;
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ctx->free = vulkan_device_free;
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@ -1428,6 +1438,8 @@ static int vulkan_device_create_internal(AVHWDeviceContext *ctx,
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p->coop_matrix_features.cooperativeMatrix = coop_matrix_features.cooperativeMatrix;
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p->optical_flow_features.opticalFlow = optical_flow_features.opticalFlow;
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dev_info.pNext = &hwctx->device_features;
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/* Setup queue family */
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@ -90,9 +90,13 @@ int ff_vk_load_props(FFVulkanContext *s)
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s->hprops = (VkPhysicalDeviceExternalMemoryHostPropertiesEXT) {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT,
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};
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s->optical_flow_props = (VkPhysicalDeviceOpticalFlowPropertiesNV) {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_OPTICAL_FLOW_PROPERTIES_NV,
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.pNext = &s->hprops,
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};
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s->coop_matrix_props = (VkPhysicalDeviceCooperativeMatrixPropertiesKHR) {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COOPERATIVE_MATRIX_PROPERTIES_KHR,
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.pNext = &s->hprops,
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.pNext = &s->optical_flow_props,
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};
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s->subgroup_props = (VkPhysicalDeviceSubgroupSizeControlProperties) {
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.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_SIZE_CONTROL_PROPERTIES,
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@ -238,6 +238,7 @@ typedef struct FFVulkanContext {
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VkPhysicalDeviceDescriptorBufferPropertiesEXT desc_buf_props;
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VkPhysicalDeviceSubgroupSizeControlProperties subgroup_props;
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VkPhysicalDeviceCooperativeMatrixPropertiesKHR coop_matrix_props;
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VkPhysicalDeviceOpticalFlowPropertiesNV optical_flow_props;
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VkQueueFamilyQueryResultStatusPropertiesKHR *query_props;
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VkQueueFamilyVideoPropertiesKHR *video_props;
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VkQueueFamilyProperties2 *qf_props;
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@ -46,6 +46,7 @@ typedef enum FFVulkanExtensions {
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FF_VK_EXT_VIDEO_DECODE_AV1 = 1ULL << 14, /* VK_KHR_video_decode_av1 */
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FF_VK_EXT_ATOMIC_FLOAT = 1ULL << 15, /* VK_EXT_shader_atomic_float */
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FF_VK_EXT_COOP_MATRIX = 1ULL << 16, /* VK_KHR_cooperative_matrix */
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FF_VK_EXT_OPTICAL_FLOW = 1ULL << 17, /* VK_NV_optical_flow */
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FF_VK_EXT_NO_FLAG = 1ULL << 31,
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} FFVulkanExtensions;
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@ -208,6 +209,13 @@ typedef enum FFVulkanExtensions {
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MACRO(1, 1, FF_VK_EXT_NO_FLAG, DestroySamplerYcbcrConversion) \
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MACRO(1, 1, FF_VK_EXT_NO_FLAG, CreateSampler) \
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MACRO(1, 1, FF_VK_EXT_NO_FLAG, DestroySampler) \
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\
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/* Optical flow */ \
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MACRO(1, 1, FF_VK_EXT_OPTICAL_FLOW, BindOpticalFlowSessionImageNV) \
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MACRO(1, 1, FF_VK_EXT_OPTICAL_FLOW, CmdOpticalFlowExecuteNV) \
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MACRO(1, 1, FF_VK_EXT_OPTICAL_FLOW, CreateOpticalFlowSessionNV) \
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MACRO(1, 1, FF_VK_EXT_OPTICAL_FLOW, DestroyOpticalFlowSessionNV) \
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MACRO(1, 0, FF_VK_EXT_OPTICAL_FLOW, GetPhysicalDeviceOpticalFlowImageFormatsNV)\
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\
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/* Shaders */ \
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MACRO(1, 1, FF_VK_EXT_NO_FLAG, CreateShaderModule) \
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@ -49,6 +49,7 @@ static inline uint64_t ff_vk_extensions_to_mask(const char * const *extensions,
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{ VK_EXT_PHYSICAL_DEVICE_DRM_EXTENSION_NAME, FF_VK_EXT_DEVICE_DRM },
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{ VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME, FF_VK_EXT_ATOMIC_FLOAT },
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{ VK_KHR_COOPERATIVE_MATRIX_EXTENSION_NAME, FF_VK_EXT_COOP_MATRIX },
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{ VK_NV_OPTICAL_FLOW_EXTENSION_NAME, FF_VK_EXT_OPTICAL_FLOW },
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#ifdef _WIN32
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{ VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME, FF_VK_EXT_EXTERNAL_WIN32_MEMORY },
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{ VK_KHR_EXTERNAL_SEMAPHORE_WIN32_EXTENSION_NAME, FF_VK_EXT_EXTERNAL_WIN32_SEM },
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