From a2c5be631962a8d0dd59b12fa58292d8c042236c Mon Sep 17 00:00:00 2001 From: Marton Balint Date: Wed, 14 Mar 2012 00:54:01 +0100 Subject: [PATCH] ffplay: reset audio_pkt_temp when opening audio Otherwise we may use the remaining data of the last packet from the previous audio stream. Fixes bug #951. Signed-off-by: Marton Balint --- ffplay.c | 1 + 1 file changed, 1 insertion(+) diff --git a/ffplay.c b/ffplay.c index e831f83901..8a5818f466 100644 --- a/ffplay.c +++ b/ffplay.c @@ -2253,6 +2253,7 @@ static int stream_component_open(VideoState *is, int stream_index) avctx->flags |= CODEC_FLAG_EMU_EDGE; if (avctx->codec_type == AVMEDIA_TYPE_AUDIO) { + memset(&is->audio_pkt_temp, 0, sizeof(is->audio_pkt_temp)); env = SDL_getenv("SDL_AUDIO_CHANNELS"); if (env) wanted_channel_layout = av_get_default_channel_layout(SDL_atoi(env));