From 9f5d6f460ceeda8b4ac29b3249a49e275b64c706 Mon Sep 17 00:00:00 2001 From: Tom Butterworth Date: Fri, 23 Oct 2015 14:40:16 +0200 Subject: [PATCH] hap: Set avctx.bits_per_coded_sample Fixes an issue where alpha is ignored in some players. Signed-off-by: Vittorio Giovara --- libavcodec/hapenc.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/libavcodec/hapenc.c b/libavcodec/hapenc.c index 4a31447c9e..9ebad4a630 100644 --- a/libavcodec/hapenc.c +++ b/libavcodec/hapenc.c @@ -242,16 +242,19 @@ static av_cold int hap_init(AVCodecContext *avctx) case HAP_FMT_RGBDXT1: ratio = 8; avctx->codec_tag = MKTAG('H', 'a', 'p', '1'); + avctx->bits_per_coded_sample = 24; ctx->tex_fun = ctx->dxtc.dxt1_block; break; case HAP_FMT_RGBADXT5: ratio = 4; avctx->codec_tag = MKTAG('H', 'a', 'p', '5'); + avctx->bits_per_coded_sample = 32; ctx->tex_fun = ctx->dxtc.dxt5_block; break; case HAP_FMT_YCOCGDXT5: ratio = 4; avctx->codec_tag = MKTAG('H', 'a', 'p', 'Y'); + avctx->bits_per_coded_sample = 24; ctx->tex_fun = ctx->dxtc.dxt5ys_block; break; default: