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avcodec/libdav1d: use a reference to the allocated buffer instead of wrapping the Dav1dPicture
Removes an av_malloc() per frame. Reviewed-by: BBB Reviewed-by: nevcairiel Signed-off-by: James Almer <jamrial@gmail.com>
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9e62e1a110
@ -149,18 +149,11 @@ static void libdav1d_data_free(const uint8_t *data, void *opaque) {
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av_buffer_unref(&buf);
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}
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static void libdav1d_frame_free(void *opaque, uint8_t *data) {
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Dav1dPicture *p = opaque;
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dav1d_picture_unref(p);
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av_free(p);
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}
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static int libdav1d_receive_frame(AVCodecContext *c, AVFrame *frame)
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{
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Libdav1dContext *dav1d = c->priv_data;
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Dav1dData *data = &dav1d->data;
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Dav1dPicture *p;
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Dav1dPicture pic = { 0 }, *p = &pic;
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int res;
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if (!data->sz) {
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@ -194,10 +187,6 @@ static int libdav1d_receive_frame(AVCodecContext *c, AVFrame *frame)
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return res;
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}
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p = av_mallocz(sizeof(*p));
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if (!p)
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return AVERROR(ENOMEM);
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res = dav1d_get_picture(dav1d->c, p);
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if (res < 0) {
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if (res == AVERROR(EINVAL))
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@ -205,17 +194,15 @@ static int libdav1d_receive_frame(AVCodecContext *c, AVFrame *frame)
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else if (res == AVERROR(EAGAIN) && c->internal->draining)
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res = AVERROR_EOF;
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av_free(p);
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return res;
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}
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av_assert0(p->data[0] != NULL);
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frame->buf[0] = av_buffer_create(NULL, 0, libdav1d_frame_free,
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p, AV_BUFFER_FLAG_READONLY);
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// This requires the custom allocator above
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frame->buf[0] = av_buffer_ref(p->allocator_data);
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if (!frame->buf[0]) {
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dav1d_picture_unref(p);
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av_free(p);
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return AVERROR(ENOMEM);
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}
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@ -310,6 +297,7 @@ FF_ENABLE_DEPRECATION_WARNINGS
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res = 0;
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fail:
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dav1d_picture_unref(p);
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if (res < 0)
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av_frame_unref(frame);
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return res;
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