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Merge remote-tracking branch 'cus/stable'
* cus/stable: ffplay: assume 0 stream start time if start time is unset in duration check ffplay: do not update audio clock with old audio pts if current frame is AV_NOPTS_VALUE Merged-by: Michael Niedermayer <michaelni@gmx.at>
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commit
9e214900ad
17
ffplay.c
17
ffplay.c
@ -2297,10 +2297,11 @@ static int audio_decode_frame(VideoState *is)
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audio_clock0 = is->audio_clock;
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/* update the audio clock with the pts */
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if (is->frame->pts != AV_NOPTS_VALUE) {
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if (is->frame->pts != AV_NOPTS_VALUE)
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is->audio_clock = is->frame->pts * av_q2d(tb) + (double) is->frame->nb_samples / is->frame->sample_rate;
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is->audio_clock_serial = is->audio_pkt_temp_serial;
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}
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else
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is->audio_clock = NAN;
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is->audio_clock_serial = is->audio_pkt_temp_serial;
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#ifdef DEBUG
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{
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static double last_clock;
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@ -2374,8 +2375,10 @@ static void sdl_audio_callback(void *opaque, Uint8 *stream, int len)
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bytes_per_sec = is->audio_tgt.freq * is->audio_tgt.channels * av_get_bytes_per_sample(is->audio_tgt.fmt);
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is->audio_write_buf_size = is->audio_buf_size - is->audio_buf_index;
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/* Let's assume the audio driver that is used by SDL has two periods. */
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set_clock_at(&is->audclk, is->audio_clock - (double)(2 * is->audio_hw_buf_size + is->audio_write_buf_size) / bytes_per_sec, is->audio_clock_serial, audio_callback_time / 1000000.0);
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sync_clock_to_slave(&is->extclk, &is->audclk);
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if (!isnan(is->audio_clock)) {
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set_clock_at(&is->audclk, is->audio_clock - (double)(2 * is->audio_hw_buf_size + is->audio_write_buf_size) / bytes_per_sec, is->audio_clock_serial, audio_callback_time / 1000000.0);
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sync_clock_to_slave(&is->extclk, &is->audclk);
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}
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}
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static int audio_open(void *opaque, int64_t wanted_channel_layout, int wanted_nb_channels, int wanted_sample_rate, struct AudioParams *audio_hw_params)
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@ -2682,6 +2685,7 @@ static int read_thread(void *arg)
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int st_index[AVMEDIA_TYPE_NB];
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AVPacket pkt1, *pkt = &pkt1;
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int eof = 0;
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int64_t stream_start_time;
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int pkt_in_play_range = 0;
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AVDictionaryEntry *t;
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AVDictionary **opts;
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@ -2923,8 +2927,9 @@ static int read_thread(void *arg)
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continue;
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}
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/* check if packet is in play range specified by user, then queue, otherwise discard */
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stream_start_time = ic->streams[pkt->stream_index]->start_time;
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pkt_in_play_range = duration == AV_NOPTS_VALUE ||
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(pkt->pts - ic->streams[pkt->stream_index]->start_time) *
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(pkt->pts - (stream_start_time != AV_NOPTS_VALUE ? stream_start_time : 0)) *
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av_q2d(ic->streams[pkt->stream_index]->time_base) -
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(double)(start_time != AV_NOPTS_VALUE ? start_time : 0) / 1000000
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<= ((double)duration / 1000000);
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