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lossless audio dsp: unroll
The loops are guaranteed to be at least multiples of 8, so this unrolling is safe but allows exploiting execution ports. For int32 version: 68 -> 58c. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -29,10 +29,12 @@ static int32_t scalarproduct_and_madd_int16_c(int16_t *v1, const int16_t *v2,
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{
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int res = 0;
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while (order--) {
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do {
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res += *v1 * *v2++;
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*v1++ += mul * *v3++;
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}
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res += *v1 * *v2++;
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*v1++ += mul * *v3++;
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} while (order-=2);
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return res;
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}
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@ -42,10 +44,12 @@ static int32_t scalarproduct_and_madd_int32_c(int16_t *v1, const int32_t *v2,
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{
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int res = 0;
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while (order--) {
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do {
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res += *v1 * *v2++;
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*v1++ += mul * *v3++;
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}
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res += *v1 * *v2++;
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*v1++ += mul * *v3++;
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} while (order-=2);
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return res;
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}
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