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Fix some bugs handling input that is not aligned at 16 bytes or has
stride!=width. Originally committed as revision 18323 to svn://svn.mplayerhq.hu/mplayer/trunk/postproc
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@ -278,7 +278,7 @@ static int altivec_##name (SwsContext *c, \
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vector signed short R1,G1,B1; \
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vector unsigned char R,G,B; \
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\
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vector unsigned char *uivP, *vivP; \
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vector unsigned char *y1ivP, *y2ivP, *uivP, *vivP; \
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vector unsigned char align_perm; \
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\
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vector signed short \
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@ -292,7 +292,7 @@ static int altivec_##name (SwsContext *c, \
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vector unsigned short lCSHIFT = c->CSHIFT; \
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\
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ubyte *y1i = in[0]; \
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ubyte *y2i = in[0]+w; \
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ubyte *y2i = in[0]+instrides[0]; \
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ubyte *ui = in[1]; \
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ubyte *vi = in[2]; \
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\
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@ -304,7 +304,7 @@ static int altivec_##name (SwsContext *c, \
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(oplanes[0]+srcSliceY*outstrides[0]+outstrides[0]); \
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\
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\
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instrides_scl[0] = instrides[0]; \
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instrides_scl[0] = instrides[0]*2-w; /* the loop moves y{1,2}i by w */ \
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instrides_scl[1] = instrides[1]-w/2; /* the loop moves ui by w/2 */ \
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instrides_scl[2] = instrides[2]-w/2; /* the loop moves vi by w/2 */ \
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\
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@ -315,11 +315,17 @@ static int altivec_##name (SwsContext *c, \
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\
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for (j=0;j<w/16;j++) { \
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\
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y0 = vec_ldl (0,y1i); \
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y1 = vec_ldl (0,y2i); \
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y1ivP = (vector unsigned char *)y1i; \
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y2ivP = (vector unsigned char *)y2i; \
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uivP = (vector unsigned char *)ui; \
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vivP = (vector unsigned char *)vi; \
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\
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align_perm = vec_lvsl (0, y1i); \
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y0 = (vector unsigned char)vec_perm (y1ivP[0], y1ivP[1], align_perm);\
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\
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align_perm = vec_lvsl (0, y2i); \
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y1 = (vector unsigned char)vec_perm (y2ivP[0], y2ivP[1], align_perm);\
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\
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align_perm = vec_lvsl (0, ui); \
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u = (vector signed char)vec_perm (uivP[0], uivP[1], align_perm); \
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\
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