mirror of https://git.ffmpeg.org/ffmpeg.git
avfilter/af_stereotools: introduce different balance modes
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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@ -3669,6 +3669,23 @@ Set S/C level. Default is 1. Allowed range is from 1 to 100.
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@item phase
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Set the stereo phase in degrees. Default is 0. Allowed range is from 0 to 360.
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@item bmode_in, bmode_out
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Set balance mode for balance_in/balance_out option.
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Can be one of the following:
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@table @samp
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@item balance
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Classic balance mode. Attenuate one channel at time.
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Gain is raised up to 1.
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@item amplitude
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Similar as classic mode above but gain is raised up to 2.
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@item power
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Equal power distribution, from -6dB to +6dB range.
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@end table
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@end table
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@subsection Examples
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@ -33,6 +33,8 @@ typedef struct StereoToolsContext {
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int phase_l;
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int phase_r;
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int mode;
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int bmode_in;
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int bmode_out;
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double slev;
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double sbal;
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double mlev;
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@ -83,6 +85,11 @@ static const AVOption stereotools_options[] = {
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{ "delay", "set delay", OFFSET(delay), AV_OPT_TYPE_DOUBLE, {.dbl=0}, -20, 20, A },
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{ "sclevel", "set S/C level", OFFSET(sc_level), AV_OPT_TYPE_DOUBLE, {.dbl=1}, 1, 100, A },
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{ "phase", "set stereo phase", OFFSET(phase), AV_OPT_TYPE_DOUBLE, {.dbl=0}, 0, 360, A },
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{ "bmode_in", "set balance in mode", OFFSET(bmode_in), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, A, "bmode" },
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{ "balance", 0, 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, A, "bmode" },
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{ "amplitude", 0, 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, A, "bmode" },
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{ "power", 0, 0, AV_OPT_TYPE_CONST, {.i64=2}, 0, 0, A, "bmode" },
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{ "bmode_out", "set balance out mode", OFFSET(bmode_out), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, A, "bmode" },
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{ NULL }
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};
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@ -167,13 +174,31 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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dst = (double *)out->data[0];
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for (n = 0; n < in->nb_samples; n++, src += 2, dst += 2) {
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double L = src[0], R = src[1], l, r, m, S;
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double L = src[0], R = src[1], l, r, m, S, gl, gr, gd;
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L *= level_in;
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R *= level_in;
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L *= 1. - FFMAX(0., balance_in);
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R *= 1. + FFMIN(0., balance_in);
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gl = 1. - FFMAX(0., balance_in);
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gr = 1. + FFMIN(0., balance_in);
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switch (s->bmode_in) {
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case 1:
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gd = gl - gr;
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gl = 1. + gd;
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gr = 1. - gd;
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break;
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case 2:
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if (balance_in < 0.) {
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gr = FFMAX(0.5, gr);
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gl = 1. / gr;
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} else if (balance_in > 0.) {
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gl = FFMAX(0.5, gl);
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gr = 1. / gl;
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}
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break;
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}
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L *= gl;
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R *= gr;
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if (s->softclip) {
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R = s->inv_atan_shape * atan(R * sc_level);
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@ -253,8 +278,27 @@ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
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s->pos = (s->pos + 2) % s->length;
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L *= 1. - FFMAX(0., balance_out);
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R *= 1. + FFMIN(0., balance_out);
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gl = 1. - FFMAX(0., balance_out);
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gr = 1. + FFMIN(0., balance_out);
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switch (s->bmode_out) {
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case 1:
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gd = gl - gr;
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gl = 1. + gd;
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gr = 1. - gd;
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break;
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case 2:
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if (balance_out < 0.) {
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gr = FFMAX(0.5, gr);
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gl = 1. / gr;
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} else if (balance_out > 0.) {
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gl = FFMAX(0.5, gl);
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gr = 1. / gl;
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}
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break;
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}
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L *= gl;
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R *= gr;
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L *= level_out;
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R *= level_out;
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