mirror of https://git.ffmpeg.org/ffmpeg.git
nlmeans_vulkan: fix offsets calculation and various stride issues
We calculated offsets as pairs, but addressed them in the shader as single float values, while reading them as ivec2s. Also removes unused code (was provisionally added if cooperative matrices could be used, but that turned out to be impossible).
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854012ec59
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99fcdee5e8
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@ -94,7 +94,7 @@ static void insert_horizontal_pass(FFVkSPIRVShader *shd, int nb_rows, int first,
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GLSLC(2, #pragma unroll(1) );
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GLSLF(2, for (r = 0; r < %i; r++) { ,nb_rows);
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GLSLC(3, prefix_sum = DTYPE(0); );
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GLSLC(3, offset = uint64_t(int_stride)*(pos.y + r)*T_ALIGN; );
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GLSLC(3, offset = int_stride * uint64_t(pos.y + r); );
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GLSLC(3, dst = DataBuffer(uint64_t(integral_data) + offset); );
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GLSLC(0, );
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GLSLF(3, for (pos.x = 0; pos.x < width[%i]; pos.x++) { ,plane);
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@ -122,7 +122,7 @@ static void insert_vertical_pass(FFVkSPIRVShader *shd, int nb_rows, int first, i
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GLSLC(0, );
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GLSLF(1, if (pos.x < width[%i]) { ,plane);
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GLSLF(2, for (pos.y = 0; pos.y < height[%i]; pos.y++) { ,plane);
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GLSLC(3, offset = uint64_t(int_stride)*pos.y*T_ALIGN; );
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GLSLC(3, offset = int_stride * uint64_t(pos.y); );
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GLSLC(3, dst = DataBuffer(uint64_t(integral_data) + offset); );
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GLSLC(0, );
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GLSLC(3, #pragma unroll(1) );
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@ -167,40 +167,26 @@ static void insert_weights_pass(FFVkSPIRVShader *shd, int nb_rows, int vert,
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GLSLC(0, );
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GLSLC(3, lt = ((pos.x - p) < 0) || ((pos.y - p) < 0); );
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GLSLC(0, );
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if (TYPE_ELEMS == 4) {
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GLSLF(3, src[0] = texture(input_img[%i], pos + offs[0])[%i]; ,plane, comp);
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GLSLF(3, src[1] = texture(input_img[%i], pos + offs[1])[%i]; ,plane, comp);
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GLSLF(3, src[2] = texture(input_img[%i], pos + offs[2])[%i]; ,plane, comp);
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GLSLF(3, src[3] = texture(input_img[%i], pos + offs[3])[%i]; ,plane, comp);
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} else {
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for (int i = 0; i < 16; i++)
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GLSLF(3, src[%i][%i] = texture(input_img[%i], pos + offs[%i])[%i];
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,i / 4, i % 4, plane, i, comp);
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}
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GLSLF(3, src[0] = texture(input_img[%i], pos + offs[0])[%i]; ,plane, comp);
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GLSLF(3, src[1] = texture(input_img[%i], pos + offs[1])[%i]; ,plane, comp);
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GLSLF(3, src[2] = texture(input_img[%i], pos + offs[2])[%i]; ,plane, comp);
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GLSLF(3, src[3] = texture(input_img[%i], pos + offs[3])[%i]; ,plane, comp);
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GLSLC(0, );
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GLSLC(3, if (lt == false) { );
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GLSLC(4, a = integral_data.v[(pos.y - p)*int_stride + pos.x - p]; );
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GLSLC(4, c = integral_data.v[(pos.y - p)*int_stride + pos.x + p]; );
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GLSLC(4, b = integral_data.v[(pos.y + p)*int_stride + pos.x - p]; );
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GLSLC(4, d = integral_data.v[(pos.y + p)*int_stride + pos.x + p]; );
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GLSLC(3, offset = int_stride * uint64_t(pos.y - p); );
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GLSLC(3, dst = DataBuffer(uint64_t(integral_data) + offset); );
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GLSLC(4, a = dst.v[pos.x - p]; );
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GLSLC(4, c = dst.v[pos.x + p]; );
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GLSLC(3, offset = int_stride * uint64_t(pos.y + p); );
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GLSLC(3, dst = DataBuffer(uint64_t(integral_data) + offset); );
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GLSLC(4, b = dst.v[pos.x - p]; );
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GLSLC(4, d = dst.v[pos.x + p]; );
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GLSLC(3, } );
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GLSLC(0, );
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GLSLC(3, patch_diff = d + a - b - c; );
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if (TYPE_ELEMS == 4) {
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GLSLF(3, w = exp(patch_diff * strength[%i]); ,dst_comp);
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GLSLC(3, w_sum = w[0] + w[1] + w[2] + w[3]; );
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GLSLC(3, sum = dot(w, src*255); );
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} else {
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for (int i = 0; i < 4; i++)
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GLSLF(3, w[%i] = exp(patch_diff[%i] * strength[%i]); ,i,i,dst_comp);
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for (int i = 0; i < 4; i++)
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GLSLF(3, w_sum %s w[%i][0] + w[%i][1] + w[%i][2] + w[%i][3];
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,!i ? "=" : "+=", i, i, i, i);
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for (int i = 0; i < 4; i++)
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GLSLF(3, sum %s dot(w[%i], src[%i]*255);
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,!i ? "=" : "+=", i, i);
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}
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GLSLF(3, w = exp(patch_diff * strength[%i]); ,dst_comp);
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GLSLC(3, w_sum = w[0] + w[1] + w[2] + w[3]; );
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GLSLC(3, sum = dot(w, src*255); );
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GLSLC(0, );
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if (t > 1) {
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GLSLF(3, atomicAdd(weights_%i[pos.y*ws_stride[%i] + pos.x], w_sum); ,dst_comp, dst_comp);
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@ -220,8 +206,8 @@ typedef struct HorizontalPushData {
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int32_t patch_size[4];
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float strength[4];
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VkDeviceAddress integral_base;
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uint32_t integral_size;
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uint32_t int_stride;
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uint64_t integral_size;
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uint64_t int_stride;
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uint32_t xyoffs_start;
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} HorizontalPushData;
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@ -275,8 +261,8 @@ static av_cold int init_weights_pipeline(FFVulkanContext *vkctx, FFVkExecPool *e
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GLSLC(1, ivec4 patch_size; );
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GLSLC(1, vec4 strength; );
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GLSLC(1, DataBuffer integral_base; );
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GLSLC(1, uint integral_size; );
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GLSLC(1, uint int_stride; );
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GLSLC(1, uint64_t integral_size; );
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GLSLC(1, uint64_t int_stride; );
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GLSLC(1, uint xyoffs_start; );
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GLSLC(0, }; );
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GLSLC(0, );
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@ -371,13 +357,11 @@ static av_cold int init_weights_pipeline(FFVulkanContext *vkctx, FFVkExecPool *e
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GLSLF(1, ivec2 offs[%i]; ,TYPE_ELEMS);
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GLSLC(0, );
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GLSLC(1, int invoc_idx = int(gl_WorkGroupID.z); );
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GLSLC(1, offset = uint64_t(integral_size)*invoc_idx; );
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GLSLC(1, dst = DataBuffer(uint64_t(integral_data) + offset); );
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GLSLC(0, );
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GLSLC(1, offset = integral_size * invoc_idx; );
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GLSLC(1, integral_data = DataBuffer(uint64_t(integral_base) + offset); );
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for (int i = 0; i < TYPE_ELEMS*2; i += 2)
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GLSLF(1, offs[%i] = xyoffsets[xyoffs_start + 2*%i*invoc_idx + %i]; ,i/2,TYPE_ELEMS,i);
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for (int i = 0; i < TYPE_ELEMS; i++)
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GLSLF(1, offs[%i] = xyoffsets[xyoffs_start + %i*invoc_idx + %i]; ,i,TYPE_ELEMS,i);
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GLSLC(0, );
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GLSLC(1, DTYPE a; );
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GLSLC(1, DTYPE b; );
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@ -759,7 +743,7 @@ static int nlmeans_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
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/* Integral */
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AVBufferRef *integral_buf = NULL;
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FFVkBuffer *integral_vk;
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uint32_t int_stride;
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size_t int_stride;
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size_t int_size;
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/* Weights/sums */
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@ -787,8 +771,8 @@ static int nlmeans_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
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return AVERROR(EINVAL);
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/* Integral image */
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int_stride = s->pl_weights.wg_size[0]*s->pl_weights_rows;
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int_size = int_stride * int_stride * TYPE_SIZE;
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int_stride = s->pl_weights.wg_size[0]*s->pl_weights_rows*TYPE_SIZE;
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int_size = s->pl_weights.wg_size[0]*s->pl_weights_rows*int_stride;
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/* Plane dimensions */
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for (int i = 0; i < desc->nb_components; i++) {
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@ -982,9 +966,9 @@ static int nlmeans_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
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{ s->patch[0], s->patch[1], s->patch[2], s->patch[3] },
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{ s->strength[0], s->strength[1], s->strength[2], s->strength[2], },
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integral_vk->address,
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int_size,
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int_stride,
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offsets_dispatched * 2,
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(uint64_t)int_size,
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(uint64_t)int_stride,
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offsets_dispatched,
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};
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if (offsets_dispatched) {
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