avfilter/vf_lut3d: simplify code

Signed-off-by: Limin Wang <lance.lmwang@gmail.com>

Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit is contained in:
Limin Wang 2019-10-30 21:20:55 +08:00 committed by Michael Niedermayer
parent a5e24be52a
commit 99fc5059fb
1 changed files with 6 additions and 48 deletions

View File

@ -711,34 +711,13 @@ static int query_formats(AVFilterContext *ctx)
static int config_input(AVFilterLink *inlink)
{
int depth, is16bit = 0, planar = 0;
int depth, is16bit, planar;
LUT3DContext *lut3d = inlink->dst->priv;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
depth = desc->comp[0].depth;
switch (inlink->format) {
case AV_PIX_FMT_RGB48:
case AV_PIX_FMT_BGR48:
case AV_PIX_FMT_RGBA64:
case AV_PIX_FMT_BGRA64:
is16bit = 1;
break;
case AV_PIX_FMT_GBRP9:
case AV_PIX_FMT_GBRP10:
case AV_PIX_FMT_GBRP12:
case AV_PIX_FMT_GBRP14:
case AV_PIX_FMT_GBRP16:
case AV_PIX_FMT_GBRAP10:
case AV_PIX_FMT_GBRAP12:
case AV_PIX_FMT_GBRAP16:
is16bit = 1;
case AV_PIX_FMT_GBRP:
case AV_PIX_FMT_GBRAP:
planar = 1;
break;
}
is16bit = desc->comp[0].depth > 8;
planar = desc->flags & AV_PIX_FMT_FLAG_PLANAR;
ff_fill_rgba_map(lut3d->rgba_map, inlink->format);
lut3d->step = av_get_padded_bits_per_pixel(desc) >> (3 + is16bit);
@ -1558,34 +1537,13 @@ DEFINE_INTERP_FUNC_1D(spline, 16)
static int config_input_1d(AVFilterLink *inlink)
{
int depth, is16bit = 0, planar = 0;
int depth, is16bit, planar;
LUT1DContext *lut1d = inlink->dst->priv;
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(inlink->format);
depth = desc->comp[0].depth;
switch (inlink->format) {
case AV_PIX_FMT_RGB48:
case AV_PIX_FMT_BGR48:
case AV_PIX_FMT_RGBA64:
case AV_PIX_FMT_BGRA64:
is16bit = 1;
break;
case AV_PIX_FMT_GBRP9:
case AV_PIX_FMT_GBRP10:
case AV_PIX_FMT_GBRP12:
case AV_PIX_FMT_GBRP14:
case AV_PIX_FMT_GBRP16:
case AV_PIX_FMT_GBRAP10:
case AV_PIX_FMT_GBRAP12:
case AV_PIX_FMT_GBRAP16:
is16bit = 1;
case AV_PIX_FMT_GBRP:
case AV_PIX_FMT_GBRAP:
planar = 1;
break;
}
is16bit = desc->comp[0].depth > 8;
planar = desc->flags & AV_PIX_FMT_FLAG_PLANAR;
ff_fill_rgba_map(lut1d->rgba_map, inlink->format);
lut1d->step = av_get_padded_bits_per_pixel(desc) >> (3 + is16bit);