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aacdec: indentation cosmetics
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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@ -180,9 +180,8 @@ static ChannelElement *get_che(AACContext *ac, int type, int elem_id)
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* @return Returns error status. 0 - OK, !0 - error
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*/
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static av_cold int che_configure(AACContext *ac,
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enum ChannelPosition che_pos[4][MAX_ELEM_ID],
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int type, int id,
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int *channels)
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enum ChannelPosition che_pos[4][MAX_ELEM_ID],
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int type, int id, int *channels)
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{
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if (che_pos[type][id]) {
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if (!ac->che[type][id] && !(ac->che[type][id] = av_mallocz(sizeof(ChannelElement))))
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@ -212,9 +211,9 @@ static av_cold int che_configure(AACContext *ac,
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* @return Returns error status. 0 - OK, !0 - error
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*/
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static av_cold int output_configure(AACContext *ac,
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enum ChannelPosition che_pos[4][MAX_ELEM_ID],
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enum ChannelPosition new_che_pos[4][MAX_ELEM_ID],
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int channel_config, enum OCStatus oc_type)
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enum ChannelPosition che_pos[4][MAX_ELEM_ID],
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enum ChannelPosition new_che_pos[4][MAX_ELEM_ID],
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int channel_config, enum OCStatus oc_type)
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{
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AVCodecContext *avctx = ac->avctx;
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int i, type, channels = 0, ret;
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@ -231,7 +230,7 @@ static av_cold int output_configure(AACContext *ac,
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return ret;
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}
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memset(ac->tag_che_map, 0, 4 * MAX_ELEM_ID * sizeof(ac->che[0][0]));
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memset(ac->tag_che_map, 0, 4 * MAX_ELEM_ID * sizeof(ac->che[0][0]));
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avctx->channel_layout = aac_channel_layout[channel_config - 1];
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} else {
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@ -346,8 +345,8 @@ static int decode_pce(AVCodecContext *avctx, MPEG4AudioConfig *m4ac,
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* @return Returns error status. 0 - OK, !0 - error
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*/
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static av_cold int set_default_channel_config(AVCodecContext *avctx,
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enum ChannelPosition new_che_pos[4][MAX_ELEM_ID],
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int channel_config)
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enum ChannelPosition new_che_pos[4][MAX_ELEM_ID],
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int channel_config)
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{
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if (channel_config < 1 || channel_config > 7) {
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av_log(avctx, AV_LOG_ERROR, "invalid default channel configuration (%d)\n",
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@ -1235,7 +1234,7 @@ static av_always_inline float flt16_trunc(float pf)
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static av_always_inline void predict(PredictorState *ps, float *coef,
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float sf_scale, float inv_sf_scale,
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int output_enable)
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int output_enable)
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{
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const float a = 0.953125; // 61.0 / 64
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const float alpha = 0.90625; // 29.0 / 32
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