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avcodec/scpr: optimize shift loop.
Speeds code up from 50sec to 15sec Fixes Timeout Fixes: 3242/clusterfuzz-testcase-5811951672229888 Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/projects/ffmpeg Reviewed-by: James Almer <jamrial@gmail.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -826,8 +826,19 @@ static int decode_frame(AVCodecContext *avctx, void *data, int *got_frame,
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if (ret < 0)
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if (ret < 0)
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return ret;
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return ret;
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// scale up each sample by 8
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for (y = 0; y < avctx->height; y++) {
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for (y = 0; y < avctx->height; y++) {
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for (x = 0; x < avctx->width * 4; x++) {
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// If the image is sufficiently aligned, compute 8 samples at once
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if (!(((uintptr_t)dst) & 7)) {
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uint64_t *dst64 = (uint64_t *)dst;
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int w = avctx->width>>1;
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for (x = 0; x < w; x++) {
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dst64[x] = (dst64[x] << 3) & 0xFCFCFCFCFCFCFCFCULL;
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}
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x *= 8;
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} else
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x = 0;
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for (; x < avctx->width * 4; x++) {
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dst[x] = dst[x] << 3;
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dst[x] = dst[x] << 3;
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}
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}
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dst += frame->linesize[0];
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dst += frame->linesize[0];
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