diff --git a/libavcodec/dxv.c b/libavcodec/dxv.c index 39b297a235..99327dface 100644 --- a/libavcodec/dxv.c +++ b/libavcodec/dxv.c @@ -121,10 +121,8 @@ static int dxv_decompress_dxt1(AVCodecContext *avctx) int pos = 2; /* Copy the first two elements */ - value = bytestream2_get_le32(gbc); - AV_WL32(ctx->tex_data, value); - value = bytestream2_get_le32(gbc); - AV_WL32(ctx->tex_data + 4, value); + AV_WL32(ctx->tex_data, bytestream2_get_le32(gbc)); + AV_WL32(ctx->tex_data + 4, bytestream2_get_le32(gbc)); /* Process input until the whole texture has been filled */ while (pos + 2 <= ctx->tex_size / 4) { @@ -174,14 +172,10 @@ static int dxv_decompress_dxt5(AVCodecContext *avctx) int probe, check; /* Copy the first four elements */ - value = bytestream2_get_le32(gbc); - AV_WL32(ctx->tex_data + 0, value); - value = bytestream2_get_le32(gbc); - AV_WL32(ctx->tex_data + 4, value); - value = bytestream2_get_le32(gbc); - AV_WL32(ctx->tex_data + 8, value); - value = bytestream2_get_le32(gbc); - AV_WL32(ctx->tex_data + 12, value); + AV_WL32(ctx->tex_data + 0, bytestream2_get_le32(gbc)); + AV_WL32(ctx->tex_data + 4, bytestream2_get_le32(gbc)); + AV_WL32(ctx->tex_data + 8, bytestream2_get_le32(gbc)); + AV_WL32(ctx->tex_data + 12, bytestream2_get_le32(gbc)); /* Process input until the whole texture has been filled */ while (pos + 2 <= ctx->tex_size / 4) { diff --git a/libavformat/xmv.c b/libavformat/xmv.c index fa391560f0..b2112b0e95 100644 --- a/libavformat/xmv.c +++ b/libavformat/xmv.c @@ -512,10 +512,8 @@ static int xmv_fetch_video_packet(AVFormatContext *s, * WMV2 is little-endian. * TODO: This manual swap is of course suboptimal. */ - for (i = 0; i < frame_size; i += 4) { - uint32_t val = avio_rl32(pb); - AV_WB32(pkt->data + i, val); - } + for (i = 0; i < frame_size; i += 4) + AV_WB32(pkt->data + i, avio_rl32(pb)); pkt->stream_index = video->stream_index;