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ffplay: move frame step pause from the video thread to video_refresh
This way we pause the video right after we displayed a new frame. Partially fixes ticket #2053. Signed-off-by: Marton Balint <cus@passwd.hu>
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parent
507956824c
commit
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6
ffplay.c
6
ffplay.c
@ -1396,6 +1396,9 @@ display:
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video_display(is);
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pictq_next_picture(is);
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if (is->step && !is->paused)
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stream_toggle_pause(is);
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}
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} else if (is->audio_st) {
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/* draw the next audio frame */
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@ -1923,9 +1926,6 @@ static int video_thread(void *arg)
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if (ret < 0)
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goto the_end;
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if (is->step)
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stream_toggle_pause(is);
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}
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the_end:
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avcodec_flush_buffers(is->video_st->codec);
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