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avutil/mathematics: speed up av_gcd by using Stein's binary GCD algorithm
This uses Stein's binary GCD algorithm: https://en.wikipedia.org/wiki/Binary_GCD_algorithm to get a roughly 4x speedup over Euclidean GCD on standard architectures with a compiler intrinsic for ctzll, and a roughly 2x speedup otherwise. At the moment, the compiler intrinsic is used on GCC and Clang due to its easy availability. Quick note regarding overflow: yes, subtractions on int64_t can, but the llabs takes care of that. The llabs is also guaranteed to be safe, with no annoying INT64_MIN business since INT64_MIN being a power of 2, is shifted down before being sent to llabs. The binary GCD needs ff_ctzll, an extension of ff_ctz for long long (int64_t). On GCC, this is provided by a built-in. On Microsoft, there is a BitScanForward64 analog of BitScanForward that should work; but I can't confirm. Apparently it is not available on 32 bit builds; so this may or may not work correctly. On Intel, per the documentation there is only an intrinsic for _bit_scan_forward and people have posted on forums regarding _bit_scan_forward64, but often their documentation is woeful. Again, I don't have it, so I can't test. As such, to be safe, for now only the GCC/Clang intrinsic is added, the rest use a compiled version based on the De-Bruijn method of Leiserson et al: http://supertech.csail.mit.edu/papers/debruijn.pdf. Tested with FATE, sample benchmark (x86-64, GCC 5.2.0, Haswell) with a START_TIMER and STOP_TIMER in libavutil/rationsl.c, followed by a make fate. aac-am00_88.err: builtin: 714 decicycles in av_gcd, 4095 runs, 1 skips de-bruijn: 1440 decicycles in av_gcd, 4096 runs, 0 skips previous: 2889 decicycles in av_gcd, 4096 runs, 0 skips Signed-off-by: Ganesh Ajjanagadde <gajjanagadde@gmail.com> Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -114,6 +114,9 @@ static av_always_inline av_const int ff_log2_16bit_c(unsigned int v)
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#ifndef ff_ctz
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#define ff_ctz(v) __builtin_ctz(v)
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#endif
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#ifndef ff_ctzll
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#define ff_ctzll(v) __builtin_ctzll(v)
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#endif
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#endif
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#endif
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@ -158,6 +161,22 @@ static av_always_inline av_const int ff_ctz_c( int v )
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#endif
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#endif
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#ifndef ff_ctzll
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#define ff_ctzll ff_ctzll_c
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/* We use the De-Bruijn method outlined in:
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* http://supertech.csail.mit.edu/papers/debruijn.pdf. */
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static av_always_inline av_const int ff_ctzll_c(long long v)
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{
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static const int debruijn_ctz64[64] = {
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0, 1, 2, 53, 3, 7, 54, 27, 4, 38, 41, 8, 34, 55, 48, 28,
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62, 5, 39, 46, 44, 42, 22, 9, 24, 35, 59, 56, 49, 18, 29, 11,
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63, 52, 6, 26, 37, 40, 33, 47, 61, 45, 43, 21, 23, 58, 17, 10,
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51, 25, 36, 32, 60, 20, 57, 16, 50, 31, 19, 15, 30, 14, 13, 12
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};
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return debruijn_ctz64[(uint64_t)((v & -v) * 0x022FDD63CC95386D) >> 58];
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}
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#endif
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/**
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* Trailing zero bit count.
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*
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@ -27,16 +27,32 @@
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#include <limits.h>
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#include "mathematics.h"
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#include "libavutil/intmath.h"
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#include "libavutil/common.h"
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#include "avassert.h"
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#include "version.h"
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int64_t av_gcd(int64_t a, int64_t b)
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{
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if (b)
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return av_gcd(b, a % b);
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else
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/* Stein's binary GCD algorithm:
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* https://en.wikipedia.org/wiki/Binary_GCD_algorithm */
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int64_t av_gcd(int64_t a, int64_t b) {
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int za, zb, k;
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int64_t u, v;
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if (a == 0)
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return b;
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if (b == 0)
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return a;
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za = ff_ctzll(a);
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zb = ff_ctzll(b);
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k = FFMIN(za, zb);
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u = llabs(a >> za);
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v = llabs(b >> zb);
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while (u != v) {
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if (u > v)
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FFSWAP(int64_t, v, u);
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v -= u;
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v >>= ff_ctzll(v);
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}
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return u << k;
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}
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int64_t av_rescale_rnd(int64_t a, int64_t b, int64_t c, enum AVRounding rnd)
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