avcodec/ac3dec: Keep track of band structure

It is needed in some corner cases that seem not to be forbidden
Fixes: out of array index
Fixes: 1538/clusterfuzz-testcase-minimized-4696904925446144

Found-by: continuous fuzzing process https://github.com/google/oss-fuzz/tree/master/targets/ffmpeg
Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
This commit is contained in:
Michael Niedermayer 2017-05-13 19:28:01 +02:00
parent a3508cc3fe
commit 9351a156de
2 changed files with 17 additions and 12 deletions

View File

@ -761,30 +761,31 @@ static void ac3_upmix_delay(AC3DecodeContext *s)
* @param[in] default_band_struct default band structure table
* @param[out] num_bands number of bands (optionally NULL)
* @param[out] band_sizes array containing the number of bins in each band (optionally NULL)
* @param[in,out] band_struct current band structure
*/
static void decode_band_structure(GetBitContext *gbc, int blk, int eac3,
int ecpl, int start_subband, int end_subband,
const uint8_t *default_band_struct,
int *num_bands, uint8_t *band_sizes)
int *num_bands, uint8_t *band_sizes,
uint8_t *band_struct, int band_struct_size)
{
int subbnd, bnd, n_subbands, n_bands=0;
uint8_t bnd_sz[22];
uint8_t coded_band_struct[22];
const uint8_t *band_struct;
n_subbands = end_subband - start_subband;
if (!blk)
memcpy(band_struct, default_band_struct, band_struct_size);
av_assert0(band_struct_size >= start_subband + n_subbands);
band_struct += start_subband + 1;
/* decode band structure from bitstream or use default */
if (!eac3 || get_bits1(gbc)) {
for (subbnd = 0; subbnd < n_subbands - 1; subbnd++) {
coded_band_struct[subbnd] = get_bits1(gbc);
band_struct[subbnd] = get_bits1(gbc);
}
band_struct = coded_band_struct;
} else if (!blk) {
band_struct = &default_band_struct[start_subband+1];
} else {
/* no change in band structure */
return;
}
/* calculate number of bands and band sizes based on band structure.
@ -863,7 +864,8 @@ static inline int spx_strategy(AC3DecodeContext *s, int blk)
start_subband, end_subband,
ff_eac3_default_spx_band_struct,
&s->num_spx_bands,
s->spx_band_sizes);
s->spx_band_sizes,
s->spx_band_struct, sizeof(s->spx_band_struct));
return 0;
}
@ -1000,7 +1002,8 @@ static inline int coupling_strategy(AC3DecodeContext *s, int blk,
decode_band_structure(bc, blk, s->eac3, 0, cpl_start_subband,
cpl_end_subband,
ff_eac3_default_cpl_band_struct,
&s->num_cpl_bands, s->cpl_band_sizes);
&s->num_cpl_bands, s->cpl_band_sizes,
s->cpl_band_struct, sizeof(s->cpl_band_struct));
} else {
/* coupling not in use */
for (ch = 1; ch <= fbw_channels; ch++) {

View File

@ -128,6 +128,7 @@ typedef struct AC3DecodeContext {
int phase_flags_in_use; ///< phase flags in use (phsflginu)
int phase_flags[AC3_MAX_CPL_BANDS]; ///< phase flags (phsflg)
int num_cpl_bands; ///< number of coupling bands (ncplbnd)
uint8_t cpl_band_struct[AC3_MAX_CPL_BANDS];
uint8_t cpl_band_sizes[AC3_MAX_CPL_BANDS]; ///< number of coeffs in each coupling band
int firstchincpl; ///< first channel in coupling
int first_cpl_coords[AC3_MAX_CHANNELS]; ///< first coupling coordinates states (firstcplcos)
@ -144,6 +145,7 @@ typedef struct AC3DecodeContext {
int spx_dst_start_freq; ///< spx starting frequency bin for copying (copystartmant)
///< the copy region ends at the start of the spx region.
int num_spx_bands; ///< number of spx bands (nspxbnds)
uint8_t spx_band_struct[SPX_MAX_BANDS];
uint8_t spx_band_sizes[SPX_MAX_BANDS]; ///< number of bins in each spx band
uint8_t first_spx_coords[AC3_MAX_CHANNELS]; ///< first spx coordinates states (firstspxcos)
INTFLOAT spx_noise_blend[AC3_MAX_CHANNELS][SPX_MAX_BANDS]; ///< spx noise blending factor (nblendfact)