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doc: Add section about AviSynth support
Signed-off-by: Diego Biurrun <diego@biurrun.de>
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@ -126,7 +126,39 @@ Go to @url{https://github.com/dekkers/libilbc} and follow the instructions for
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installing the library. Then pass @code{--enable-libilbc} to configure to
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enable it.
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@section AviSynth
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Libav can read AviSynth scripts as input. To enable support you need a
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suitable @file{avisynth_c.h} header to compile against. The header in
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classic AviSynth's CVS repository is not compatible as it has not been
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updated to support AviSynth 2.6. AviSynth 2.5 is not supported by Libav.
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Once you have the appropriate header, pass @code{--enable-avisynth} to
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configure to enable AviSynth support.
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For Windows, supported AviSynth variants are
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@url{http://avisynth.nl, AviSynth 2.6} for 32-bit builds and
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@url{http://avs-plus.net, AviSynth+ 0.1} for 32-bit and 64-bit builds.
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The necessary @file{avisynth_c.h} header is the variant in the @file{extras/}
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directory of the @url{https://www.videolan.org/developers/x264.html, x264}
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source tree. For convenience, this header is also available from a
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@url{https://github.com/qyot27/avisynth_headers, temporary repository}
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along with an installation routine.
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For Linux and OS X, the supported AviSynth variant is
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@url{https://github.com/avxsynth/avxsynth, AvxSynth}.
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@file{avxsynth_c.h} is installed as part of the normal
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build routine, as illustrated on
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@url{https://github.com/avxsynth/avxsynth/wiki/System-Setup, AvxSynth's wiki}.
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(the instructions for compiling its prerequisites are outdated, as FFMS 2.18
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or higher is now needed; the list of dependencies to be downloaded from the
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repositories is still the same, though).
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@float NOTE
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AviSynth and AvxSynth are loaded dynamically. Distributors can build Libav
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with @code{--enable-avisynth}, and the binaries will work regardless of the
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end user having AviSynth or AvxSynth installed - they'll only need to be
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installed to use AviSynth scripts (obviously).
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@end float
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@chapter Supported File Formats and Codecs
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