vf_fade: Make sure to not miss the last lines of a frame

When slice_h is rounded up due to chroma subsampling, there's
a risk that jobnr * slice_h exceeds frame->height.

Prior to a638e9184d, this wasn't an issue for the last slice
of a frame, since slice_end was set to frame->height for the last
slice.

a638e9184d tried to fix the case where other slices than the
last one would exceed frame->height (which can happen where the
number of slices/threads is very large compared to the frame
height).

However, the fix in a638e9184d instead broke other cases,
where slice_h * nb_threads < frame->height. Therefore, make
sure the last slice always ends at frame->height.

CC: libav-stable@libav.org
Signed-off-by: Martin Storsjö <martin@martin.st>
This commit is contained in:
Martin Storsjö 2017-02-16 12:23:20 +02:00
parent d00a0d8e84
commit 8f5de34c8f
1 changed files with 2 additions and 1 deletions

View File

@ -123,7 +123,8 @@ static int filter_slice_chroma(AVFilterContext *ctx, void *arg, int jobnr,
AVFrame *frame = arg; AVFrame *frame = arg;
int slice_h = FFALIGN(frame->height / nb_jobs, 1 << s->vsub); int slice_h = FFALIGN(frame->height / nb_jobs, 1 << s->vsub);
int slice_start = jobnr * slice_h; int slice_start = jobnr * slice_h;
int slice_end = FFMIN((jobnr + 1) * slice_h, frame->height); int slice_end = (jobnr == nb_jobs - 1) ? frame->height :
FFMIN((jobnr + 1) * slice_h, frame->height);
int i, j, plane; int i, j, plane;
for (plane = 1; plane < 3; plane++) { for (plane = 1; plane < 3; plane++) {