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wc4: fix out of chroma LUT reads
Found-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -162,6 +162,7 @@ static int xan_decode_chroma(AVCodecContext *avctx, AVPacket *avpkt)
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int i, j;
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const uint8_t *src, *src_end;
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const uint8_t *table;
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int table_size;
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int mode, offset, dec_size;
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chroma_off = AV_RL32(buf + 4);
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@ -173,6 +174,7 @@ static int xan_decode_chroma(AVCodecContext *avctx, AVPacket *avpkt)
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}
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src = avpkt->data + 4 + chroma_off;
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table = src + 2;
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table_size = avpkt->data + avpkt->size - table;
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mode = bytestream_get_le16(&src);
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offset = bytestream_get_le16(&src) * 2;
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@ -200,6 +202,8 @@ static int xan_decode_chroma(AVCodecContext *avctx, AVPacket *avpkt)
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return 0;
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val = *src++;
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if (val) {
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if (val << 1 >= table_size)
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return AVERROR_INVALIDDATA;
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val = AV_RL16(table + (val << 1));
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uval = (val >> 3) & 0xF8;
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vval = (val >> 8) & 0xF8;
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@ -220,6 +224,8 @@ static int xan_decode_chroma(AVCodecContext *avctx, AVPacket *avpkt)
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return 0;
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val = *src++;
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if (val) {
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if (val << 1 >= table_size)
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return AVERROR_INVALIDDATA;
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val = AV_RL16(table + (val << 1));
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uval = (val >> 3) & 0xF8;
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vval = (val >> 8) & 0xF8;
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