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Fix stupid bug in VP8 prefetching code
Originally committed as revision 24443 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -1083,15 +1083,13 @@ static inline void vp8_mc_part(VP8Context *s, uint8_t *dst[3],
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* Optimized for 64-byte cache lines. Inspired by ffh264 prefetch_motion. */
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static inline void prefetch_motion(VP8Context *s, VP8Macroblock *mb, int mb_x, int mb_y, int x_off, int y_off, int ref)
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{
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if (mb->ref_frame != VP56_FRAME_CURRENT) {
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int mx = mb->mv.x + x_off + 8;
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int my = mb->mv.y + y_off;
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uint8_t **src= s->framep[mb->ref_frame]->data;
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int off= mx + (my + (mb_x&3)*4)*s->linesize + 64;
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s->dsp.prefetch(src[0]+off, s->linesize, 4);
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off= (mx>>1) + ((my>>1) + (mb_x&7))*s->uvlinesize + 64;
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s->dsp.prefetch(src[1]+off, src[2]-src[1], 2);
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}
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int mx = mb->mv.x + x_off + 8;
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int my = mb->mv.y + y_off;
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uint8_t **src= s->framep[ref]->data;
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int off= mx + (my + (mb_x&3)*4)*s->linesize + 64;
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s->dsp.prefetch(src[0]+off, s->linesize, 4);
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off= (mx>>1) + ((my>>1) + (mb_x&7))*s->uvlinesize + 64;
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s->dsp.prefetch(src[1]+off, src[2]-src[1], 2);
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}
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/**
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