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Use shared sine window instead of defining another one.
Originally committed as revision 16657 to svn://svn.ffmpeg.org/ffmpeg/trunk
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4bcafc9a23
commit
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@ -53,8 +53,6 @@ typedef struct NellyMoserDecodeContext {
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DECLARE_ALIGNED_16(float,imdct_out[NELLY_BUF_LEN * 2]);
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} NellyMoserDecodeContext;
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static DECLARE_ALIGNED_16(float,sine_window[128]);
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static void overlap_and_window(NellyMoserDecodeContext *s, float *state, float *audio, float *a_in)
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{
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int bot, top;
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@ -63,8 +61,8 @@ static void overlap_and_window(NellyMoserDecodeContext *s, float *state, float *
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top = NELLY_BUF_LEN-1;
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while (bot < NELLY_BUF_LEN) {
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audio[bot] = a_in [bot]*sine_window[bot]
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+state[bot]*sine_window[top] + s->add_bias;
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audio[bot] = a_in [bot]*ff_sine_128[bot]
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+state[bot]*ff_sine_128[top] + s->add_bias;
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bot++;
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top--;
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@ -144,8 +142,8 @@ static av_cold int decode_init(AVCodecContext * avctx) {
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}
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/* Generate overlap window */
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if (!sine_window[0])
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ff_sine_window_init(sine_window, 128);
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if (!ff_sine_128[127])
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ff_sine_window_init(ff_sine_128, 128);
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avctx->sample_fmt = SAMPLE_FMT_S16;
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avctx->channel_layout = CH_LAYOUT_MONO;
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