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Move MOVContext and related structures from mov.c to isom.h. See "[PATCH]
move MOVContext from mov.c to isom.h" thread on ML. Originally committed as revision 17915 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -24,7 +24,9 @@
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#ifndef AVFORMAT_ISOM_H
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#define AVFORMAT_ISOM_H
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#include "avio.h"
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#include "riff.h"
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#include "dv.h"
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/* isom.c */
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extern const AVCodecTag ff_mp4_obj_type[];
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@ -35,9 +37,103 @@ extern const AVCodecTag ff_codec_movsubtitle_tags[];
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int ff_mov_iso639_to_lang(const char *lang, int mp4);
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int ff_mov_lang_to_iso639(unsigned code, char *to);
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/* the QuickTime file format is quite convoluted...
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* it has lots of index tables, each indexing something in another one...
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* Here we just use what is needed to read the chunks
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*/
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typedef struct {
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int count;
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int duration;
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} MOVStts;
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typedef struct {
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int first;
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int count;
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int id;
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} MOVStsc;
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typedef struct {
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uint32_t type;
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char *path;
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} MOVDref;
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typedef struct {
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uint32_t type;
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int64_t offset;
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int64_t size; /* total size (excluding the size and type fields) */
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} MOVAtom;
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struct MOVParseTableEntry;
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typedef struct {
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unsigned track_id;
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uint64_t base_data_offset;
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uint64_t moof_offset;
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unsigned stsd_id;
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unsigned duration;
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unsigned size;
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unsigned flags;
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} MOVFragment;
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typedef struct {
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unsigned track_id;
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unsigned stsd_id;
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unsigned duration;
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unsigned size;
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unsigned flags;
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} MOVTrackExt;
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typedef struct MOVStreamContext {
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ByteIOContext *pb;
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int ffindex; /* the ffmpeg stream id */
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int next_chunk;
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unsigned int chunk_count;
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int64_t *chunk_offsets;
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unsigned int stts_count;
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MOVStts *stts_data;
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unsigned int ctts_count;
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MOVStts *ctts_data;
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unsigned int stsc_count;
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MOVStsc *stsc_data;
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int ctts_index;
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int ctts_sample;
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unsigned int sample_size;
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unsigned int sample_count;
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int *sample_sizes;
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unsigned int keyframe_count;
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int *keyframes;
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int time_scale;
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int time_rate;
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int time_offset; ///< time offset of the first edit list entry
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int current_sample;
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unsigned int bytes_per_frame;
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unsigned int samples_per_frame;
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int dv_audio_container;
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int pseudo_stream_id; ///< -1 means demux all ids
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int16_t audio_cid; ///< stsd audio compression id
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unsigned drefs_count;
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MOVDref *drefs;
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int dref_id;
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int wrong_dts; ///< dts are wrong due to negative ctts
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int width; ///< tkhd width
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int height; ///< tkhd height
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} MOVStreamContext;
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typedef struct MOVContext {
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AVFormatContext *fc;
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int time_scale;
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int64_t duration; /* duration of the longest track */
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int found_moov; /* when both 'moov' and 'mdat' sections has been found */
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int found_mdat; /* we suppose we have enough data to read the file */
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AVPaletteControl palette_control;
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DVDemuxContext *dv_demux;
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AVFormatContext *dv_fctx;
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int isom; /* 1 if file is ISO Media (mp4/3gp) */
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MOVFragment fragment; ///< current fragment in moof atom
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MOVTrackExt *trex_data;
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unsigned trex_count;
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int itunes_metadata; ///< metadata are itunes style
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} MOVContext;
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#endif /* AVFORMAT_ISOM_H */
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@ -28,7 +28,6 @@
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#include "avformat.h"
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#include "riff.h"
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#include "isom.h"
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#include "dv.h"
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#include "libavcodec/mpeg4audio.h"
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#include "libavcodec/mpegaudiodata.h"
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@ -62,101 +61,6 @@
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#undef NDEBUG
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#include <assert.h>
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/* the QuickTime file format is quite convoluted...
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* it has lots of index tables, each indexing something in another one...
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* Here we just use what is needed to read the chunks
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*/
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typedef struct {
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int first;
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int count;
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int id;
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} MOVStsc;
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typedef struct {
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uint32_t type;
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char *path;
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} MOVDref;
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typedef struct {
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uint32_t type;
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int64_t offset;
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int64_t size; /* total size (excluding the size and type fields) */
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} MOVAtom;
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struct MOVParseTableEntry;
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typedef struct {
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unsigned track_id;
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uint64_t base_data_offset;
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uint64_t moof_offset;
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unsigned stsd_id;
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unsigned duration;
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unsigned size;
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unsigned flags;
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} MOVFragment;
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typedef struct {
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unsigned track_id;
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unsigned stsd_id;
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unsigned duration;
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unsigned size;
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unsigned flags;
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} MOVTrackExt;
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typedef struct MOVStreamContext {
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ByteIOContext *pb;
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int ffindex; /* the ffmpeg stream id */
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int next_chunk;
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unsigned int chunk_count;
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int64_t *chunk_offsets;
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unsigned int stts_count;
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MOVStts *stts_data;
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unsigned int ctts_count;
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MOVStts *ctts_data;
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unsigned int stsc_count;
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MOVStsc *stsc_data;
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int ctts_index;
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int ctts_sample;
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unsigned int sample_size;
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unsigned int sample_count;
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int *sample_sizes;
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unsigned int keyframe_count;
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int *keyframes;
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int time_scale;
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int time_rate;
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int time_offset; ///< time offset of the first edit list entry
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int current_sample;
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unsigned int bytes_per_frame;
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unsigned int samples_per_frame;
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int dv_audio_container;
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int pseudo_stream_id; ///< -1 means demux all ids
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int16_t audio_cid; ///< stsd audio compression id
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unsigned drefs_count;
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MOVDref *drefs;
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int dref_id;
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int wrong_dts; ///< dts are wrong due to negative ctts
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int width; ///< tkhd width
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int height; ///< tkhd height
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} MOVStreamContext;
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typedef struct MOVContext {
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AVFormatContext *fc;
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int time_scale;
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int64_t duration; /* duration of the longest track */
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int found_moov; /* when both 'moov' and 'mdat' sections has been found */
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int found_mdat; /* we suppose we have enough data to read the file */
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AVPaletteControl palette_control;
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DVDemuxContext *dv_demux;
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AVFormatContext *dv_fctx;
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int isom; /* 1 if file is ISO Media (mp4/3gp) */
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MOVFragment fragment; ///< current fragment in moof atom
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MOVTrackExt *trex_data;
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unsigned trex_count;
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int itunes_metadata; ///< metadata are itunes style
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} MOVContext;
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/* XXX: it's the first time I make a recursive parser I think... sorry if it's ugly :P */
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/* those functions parse an atom */
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