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avfilter/paletteuse: remove alternative search methods
This is a maintenance pain more than anything. It appears to make the code slightly faster as a side effect.
This commit is contained in:
parent
0f7942afa6
commit
8789a9e05b
@ -45,13 +45,6 @@ enum dithering_mode {
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NB_DITHERING
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};
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enum color_search_method {
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COLOR_SEARCH_NNS_ITERATIVE,
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COLOR_SEARCH_NNS_RECURSIVE,
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COLOR_SEARCH_BRUTEFORCE,
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NB_COLOR_SEARCHES
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};
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enum diff_mode {
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DIFF_MODE_NONE,
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DIFF_MODE_RECTANGLE,
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@ -107,10 +100,8 @@ typedef struct PaletteUseContext {
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/* debug options */
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char *dot_filename;
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int color_search_method;
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int calc_mean_err;
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uint64_t total_mean_err;
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int debug_accuracy;
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} PaletteUseContext;
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#define OFFSET(x) offsetof(PaletteUseContext, x)
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@ -130,12 +121,7 @@ static const AVOption paletteuse_options[] = {
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/* following are the debug options, not part of the official API */
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{ "debug_kdtree", "save Graphviz graph of the kdtree in specified file", OFFSET(dot_filename), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, FLAGS },
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{ "color_search", "set reverse colormap color search method", OFFSET(color_search_method), AV_OPT_TYPE_INT, {.i64=COLOR_SEARCH_NNS_RECURSIVE}, 0, NB_COLOR_SEARCHES-1, FLAGS, "search" },
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{ "nns_iterative", "iterative search", 0, AV_OPT_TYPE_CONST, {.i64=COLOR_SEARCH_NNS_ITERATIVE}, INT_MIN, INT_MAX, FLAGS, "search" },
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{ "nns_recursive", "recursive search", 0, AV_OPT_TYPE_CONST, {.i64=COLOR_SEARCH_NNS_RECURSIVE}, INT_MIN, INT_MAX, FLAGS, "search" },
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{ "bruteforce", "brute-force into the palette", 0, AV_OPT_TYPE_CONST, {.i64=COLOR_SEARCH_BRUTEFORCE}, INT_MIN, INT_MAX, FLAGS, "search" },
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{ "mean_err", "compute and print mean error", OFFSET(calc_mean_err), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS },
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{ "debug_accuracy", "test color search accuracy", OFFSET(debug_accuracy), AV_OPT_TYPE_BOOL, {.i64=0}, 0, 1, FLAGS },
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{ NULL }
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};
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@ -193,26 +179,6 @@ static struct color_info get_color_from_srgb(uint32_t srgb)
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return ret;
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}
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static av_always_inline uint8_t colormap_nearest_bruteforce(const uint32_t *palette, const struct color_info *target, const int trans_thresh)
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{
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int i, pal_id = -1, min_dist = INT_MAX;
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for (i = 0; i < AVPALETTE_COUNT; i++) {
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const uint32_t c = palette[i];
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if (c >> 24 >= trans_thresh) { // ignore transparent entry
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const struct color_info pal_color = get_color_from_srgb(palette[i]);
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const int d = diff(&pal_color, target, trans_thresh);
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if (d < min_dist) {
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pal_id = i;
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min_dist = d;
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}
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}
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}
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return pal_id;
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}
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/* Recursive form, simpler but a bit slower. Kept for reference. */
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struct nearest_color {
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int node_pos;
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int64_t dist_sqd;
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@ -248,7 +214,7 @@ static void colormap_nearest_node(const struct color_node *map,
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}
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}
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static av_always_inline uint8_t colormap_nearest_recursive(const struct color_node *node, const struct color_info *target, const int trans_thresh)
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static av_always_inline uint8_t colormap_nearest(const struct color_node *node, const struct color_info *target, const int trans_thresh)
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{
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struct nearest_color res = {.dist_sqd = INT_MAX, .node_pos = -1};
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colormap_nearest_node(node, 0, target, trans_thresh, &res);
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@ -260,89 +226,11 @@ struct stack_node {
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int dx2;
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};
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static av_always_inline uint8_t colormap_nearest_iterative(const struct color_node *root, const struct color_info *target, const int trans_thresh)
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{
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int pos = 0, best_node_id = -1, cur_color_id = 0;
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int64_t best_dist = INT_MAX;
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struct stack_node nodes[16];
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struct stack_node *node = &nodes[0];
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for (;;) {
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const struct color_node *kd = &root[cur_color_id];
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const struct color_info *current = &kd->c;
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const int64_t current_to_target = diff(target, current, trans_thresh);
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/* Compare current color node to the target and update our best node if
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* it's actually better. */
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if (current_to_target < best_dist) {
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best_node_id = cur_color_id;
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if (!current_to_target)
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goto end; // exact match, we can return immediately
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best_dist = current_to_target;
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}
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/* Check if it's not a leaf */
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if (kd->left_id != -1 || kd->right_id != -1) {
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const int64_t dx = target->lab[kd->split] - current->lab[kd->split];
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int nearer_kd_id, further_kd_id;
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/* Define which side is the most interesting. */
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if (dx <= 0) nearer_kd_id = kd->left_id, further_kd_id = kd->right_id;
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else nearer_kd_id = kd->right_id, further_kd_id = kd->left_id;
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if (nearer_kd_id != -1) {
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if (further_kd_id != -1) {
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/* Here, both paths are defined, so we push a state for
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* when we are going back. */
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node->color_id = further_kd_id;
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node->dx2 = dx*dx;
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pos++;
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node++;
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}
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/* We can now update current color with the most probable path
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* (no need to create a state since there is nothing to save
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* anymore). */
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cur_color_id = nearer_kd_id;
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continue;
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} else if (dx*dx < best_dist) {
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/* The nearest path isn't available, so there is only one path
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* possible and it's the least probable. We enter it only if the
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* distance from the current point to the hyper rectangle is
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* less than our best distance. */
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cur_color_id = further_kd_id;
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continue;
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}
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}
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/* Unstack as much as we can, typically as long as the least probable
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* branch aren't actually probable. */
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do {
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if (--pos < 0)
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goto end;
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node--;
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} while (node->dx2 >= best_dist);
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/* We got a node where the least probable branch might actually contain
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* a relevant color. */
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cur_color_id = node->color_id;
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}
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end:
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return root[best_node_id].palette_id;
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}
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#define COLORMAP_NEAREST(search, palette, root, target, trans_thresh) \
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search == COLOR_SEARCH_NNS_ITERATIVE ? colormap_nearest_iterative(root, target, trans_thresh) : \
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search == COLOR_SEARCH_NNS_RECURSIVE ? colormap_nearest_recursive(root, target, trans_thresh) : \
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colormap_nearest_bruteforce(palette, target, trans_thresh)
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/**
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* Check if the requested color is in the cache already. If not, find it in the
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* color tree and cache it.
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*/
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static av_always_inline int color_get(PaletteUseContext *s, uint32_t color,
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const enum color_search_method search_method)
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static av_always_inline int color_get(PaletteUseContext *s, uint32_t color)
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{
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int i;
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struct color_info clrinfo;
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@ -367,20 +255,19 @@ static av_always_inline int color_get(PaletteUseContext *s, uint32_t color,
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return AVERROR(ENOMEM);
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e->color = color;
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clrinfo = get_color_from_srgb(color);
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e->pal_entry = COLORMAP_NEAREST(search_method, s->palette, s->map, &clrinfo, s->trans_thresh);
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e->pal_entry = colormap_nearest(s->map, &clrinfo, s->trans_thresh);
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return e->pal_entry;
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}
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static av_always_inline int get_dst_color_err(PaletteUseContext *s,
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uint32_t c, int *er, int *eg, int *eb,
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const enum color_search_method search_method)
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uint32_t c, int *er, int *eg, int *eb)
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{
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const uint8_t r = c >> 16 & 0xff;
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const uint8_t g = c >> 8 & 0xff;
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const uint8_t b = c & 0xff;
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uint32_t dstc;
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const int dstx = color_get(s, c, search_method);
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const int dstx = color_get(s, c);
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if (dstx < 0)
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return dstx;
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dstc = s->palette[dstx];
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@ -396,8 +283,7 @@ static av_always_inline int get_dst_color_err(PaletteUseContext *s,
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static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFrame *in,
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int x_start, int y_start, int w, int h,
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enum dithering_mode dither,
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const enum color_search_method search_method)
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enum dithering_mode dither)
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{
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int x, y;
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const int src_linesize = in ->linesize[0] >> 2;
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@ -422,7 +308,7 @@ static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFram
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const uint8_t g = av_clip_uint8(g8 + d);
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const uint8_t b = av_clip_uint8(b8 + d);
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const uint32_t color_new = (unsigned)(a8) << 24 | r << 16 | g << 8 | b;
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const int color = color_get(s, color_new, search_method);
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const int color = color_get(s, color_new);
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if (color < 0)
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return color;
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@ -430,7 +316,7 @@ static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFram
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} else if (dither == DITHERING_HECKBERT) {
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const int right = x < w - 1, down = y < h - 1;
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const int color = get_dst_color_err(s, src[x], &er, &eg, &eb, search_method);
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const int color = get_dst_color_err(s, src[x], &er, &eg, &eb);
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if (color < 0)
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return color;
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@ -442,7 +328,7 @@ static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFram
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} else if (dither == DITHERING_FLOYD_STEINBERG) {
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const int right = x < w - 1, down = y < h - 1, left = x > x_start;
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const int color = get_dst_color_err(s, src[x], &er, &eg, &eb, search_method);
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const int color = get_dst_color_err(s, src[x], &er, &eg, &eb);
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if (color < 0)
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return color;
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@ -456,7 +342,7 @@ static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFram
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} else if (dither == DITHERING_SIERRA2) {
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const int right = x < w - 1, down = y < h - 1, left = x > x_start;
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const int right2 = x < w - 2, left2 = x > x_start + 1;
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const int color = get_dst_color_err(s, src[x], &er, &eg, &eb, search_method);
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const int color = get_dst_color_err(s, src[x], &er, &eg, &eb);
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if (color < 0)
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return color;
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@ -475,7 +361,7 @@ static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFram
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} else if (dither == DITHERING_SIERRA2_4A) {
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const int right = x < w - 1, down = y < h - 1, left = x > x_start;
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const int color = get_dst_color_err(s, src[x], &er, &eg, &eb, search_method);
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const int color = get_dst_color_err(s, src[x], &er, &eg, &eb);
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if (color < 0)
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return color;
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@ -486,7 +372,7 @@ static av_always_inline int set_frame(PaletteUseContext *s, AVFrame *out, AVFram
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if ( down) src[src_linesize + x ] = dither_color(src[src_linesize + x ], er, eg, eb, 1, 2);
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} else {
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const int color = color_get(s, src[x], search_method);
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const int color = color_get(s, src[x]);
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if (color < 0)
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return color;
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@ -552,35 +438,6 @@ static int disp_tree(const struct color_node *node, const char *fname)
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return 0;
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}
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static int debug_accuracy(const struct color_node *node, const uint32_t *palette, const int trans_thresh,
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const enum color_search_method search_method)
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{
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int r, g, b, ret = 0;
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for (r = 0; r < 256; r++) {
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for (g = 0; g < 256; g++) {
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for (b = 0; b < 256; b++) {
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const struct color_info target = get_color_from_srgb(0xff000000 | r<<16 | g<<8 | b);
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const int r1 = COLORMAP_NEAREST(search_method, palette, node, &target, trans_thresh);
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const int r2 = colormap_nearest_bruteforce(palette, &target, trans_thresh);
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if (r1 != r2) {
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const struct color_info pal_c1 = get_color_from_srgb(0xff000000 | palette[r1]);
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const struct color_info pal_c2 = get_color_from_srgb(0xff000000 | palette[r2]);
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const int d1 = diff(&pal_c1, &target, trans_thresh);
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const int d2 = diff(&pal_c2, &target, trans_thresh);
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if (d1 != d2) {
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av_log(NULL, AV_LOG_ERROR,
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"/!\\ %02X%02X%02X: %d ! %d (%06"PRIX32" ! %06"PRIX32") / dist: %d ! %d\n",
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r, g, b, r1, r2, pal_c1.srgb & 0xffffff, pal_c2.srgb & 0xffffff, d1, d2);
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ret = 1;
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}
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}
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}
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}
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}
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return ret;
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}
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struct color {
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struct Lab value;
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uint8_t pal_id;
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@ -747,11 +604,6 @@ static void load_colormap(PaletteUseContext *s)
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if (s->dot_filename)
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disp_tree(s->map, s->dot_filename);
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if (s->debug_accuracy) {
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if (!debug_accuracy(s->map, s->palette, s->trans_thresh, s->color_search_method))
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av_log(NULL, AV_LOG_INFO, "Accuracy check passed\n");
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}
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}
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static void debug_mean_error(PaletteUseContext *s, const AVFrame *in1,
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@ -1010,38 +862,27 @@ static int load_apply_palette(FFFrameSync *fs)
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return ff_filter_frame(ctx->outputs[0], out);
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}
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#define DEFINE_SET_FRAME(color_search, name, value) \
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#define DEFINE_SET_FRAME(name, value) \
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static int set_frame_##name(PaletteUseContext *s, AVFrame *out, AVFrame *in, \
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int x_start, int y_start, int w, int h) \
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{ \
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return set_frame(s, out, in, x_start, y_start, w, h, value, color_search); \
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return set_frame(s, out, in, x_start, y_start, w, h, value); \
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}
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#define DEFINE_SET_FRAME_COLOR_SEARCH(color_search, color_search_macro) \
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DEFINE_SET_FRAME(color_search_macro, color_search##_##none, DITHERING_NONE) \
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DEFINE_SET_FRAME(color_search_macro, color_search##_##bayer, DITHERING_BAYER) \
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DEFINE_SET_FRAME(color_search_macro, color_search##_##heckbert, DITHERING_HECKBERT) \
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DEFINE_SET_FRAME(color_search_macro, color_search##_##floyd_steinberg, DITHERING_FLOYD_STEINBERG) \
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DEFINE_SET_FRAME(color_search_macro, color_search##_##sierra2, DITHERING_SIERRA2) \
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DEFINE_SET_FRAME(color_search_macro, color_search##_##sierra2_4a, DITHERING_SIERRA2_4A) \
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DEFINE_SET_FRAME(none, DITHERING_NONE)
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DEFINE_SET_FRAME(bayer, DITHERING_BAYER)
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DEFINE_SET_FRAME(heckbert, DITHERING_HECKBERT)
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DEFINE_SET_FRAME(floyd_steinberg, DITHERING_FLOYD_STEINBERG)
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DEFINE_SET_FRAME(sierra2, DITHERING_SIERRA2)
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DEFINE_SET_FRAME(sierra2_4a, DITHERING_SIERRA2_4A)
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DEFINE_SET_FRAME_COLOR_SEARCH(nns_iterative, COLOR_SEARCH_NNS_ITERATIVE)
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DEFINE_SET_FRAME_COLOR_SEARCH(nns_recursive, COLOR_SEARCH_NNS_RECURSIVE)
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DEFINE_SET_FRAME_COLOR_SEARCH(bruteforce, COLOR_SEARCH_BRUTEFORCE)
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#define DITHERING_ENTRIES(color_search) { \
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set_frame_##color_search##_none, \
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set_frame_##color_search##_bayer, \
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set_frame_##color_search##_heckbert, \
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set_frame_##color_search##_floyd_steinberg, \
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set_frame_##color_search##_sierra2, \
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set_frame_##color_search##_sierra2_4a, \
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}
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static const set_frame_func set_frame_lut[NB_COLOR_SEARCHES][NB_DITHERING] = {
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DITHERING_ENTRIES(nns_iterative),
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DITHERING_ENTRIES(nns_recursive),
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DITHERING_ENTRIES(bruteforce),
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static const set_frame_func set_frame_lut[NB_DITHERING] = {
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set_frame_none,
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set_frame_bayer,
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set_frame_heckbert,
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set_frame_floyd_steinberg,
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set_frame_sierra2,
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set_frame_sierra2_4a,
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};
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static int dither_value(int p)
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@ -1061,7 +902,7 @@ static av_cold int init(AVFilterContext *ctx)
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if (!s->last_in || !s->last_out)
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return AVERROR(ENOMEM);
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s->set_frame = set_frame_lut[s->color_search_method][s->dither];
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s->set_frame = set_frame_lut[s->dither];
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if (s->dither == DITHERING_BAYER) {
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int i;
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