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avfilter/vf_floodfill: better fix for crash
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1cdc805228
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@ -35,6 +35,7 @@ typedef struct FloodfillContext {
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int x, y;
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int s[4];
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int S[4];
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int d[4];
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int nb_planes;
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@ -293,26 +294,30 @@ static int filter_frame(AVFilterLink *link, AVFrame *frame)
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const int h = frame->height;
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int i, ret;
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if (is_inside(s->x, s->y, w, h)) {
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s->pick_pixel(frame, s->x, s->y, &s0, &s1, &s2, &s3);
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s->S[0] = s0;
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s->S[1] = s1;
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s->S[2] = s2;
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s->S[3] = s3;
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for (i = 0; i < s->nb_planes; i++) {
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if (s->s[i] != s->d[i])
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if (s->S[i] != s->d[i])
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break;
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}
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if (i == s->nb_planes)
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goto end;
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if (ret = av_frame_make_writable(frame))
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return ret;
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if (is_inside(s->x, s->y, w, h)) {
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s->pick_pixel(frame, s->x, s->y, &s0, &s1, &s2, &s3);
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if (s->is_same(frame, s->x, s->y, s0, s1, s2, s3)) {
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s->points[s->front].x = s->x;
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s->points[s->front].y = s->y;
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s->front++;
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}
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if (ret = av_frame_make_writable(frame))
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return ret;
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while (s->front > s->back) {
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int x, y;
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