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Make the h264 loop filter bit depth aware.
Preparatory patch for high bit depth h264 decoding support. Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@ -101,34 +101,38 @@ static const uint8_t tc0_table[52*3][4] = {
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};
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static void av_always_inline filter_mb_edgev( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h) {
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const unsigned int index_a = qp + h->slice_alpha_c0_offset;
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const int alpha = alpha_table[index_a];
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const int beta = beta_table[qp + h->slice_beta_offset];
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const int bit_depth = h->sps.bit_depth_luma;
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const int qp_bd_offset = 6*(bit_depth-8);
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const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
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const int alpha = alpha_table[index_a] << (bit_depth-8);
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const int beta = beta_table[qp - qp_bd_offset + h->slice_beta_offset] << (bit_depth-8);
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if (alpha ==0 || beta == 0) return;
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if( bS[0] < 4 ) {
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int8_t tc[4];
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tc[0] = tc0_table[index_a][bS[0]];
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tc[1] = tc0_table[index_a][bS[1]];
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tc[2] = tc0_table[index_a][bS[2]];
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tc[3] = tc0_table[index_a][bS[3]];
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tc[0] = tc0_table[index_a][bS[0]] << (bit_depth-8);
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tc[1] = tc0_table[index_a][bS[1]] << (bit_depth-8);
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tc[2] = tc0_table[index_a][bS[2]] << (bit_depth-8);
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tc[3] = tc0_table[index_a][bS[3]] << (bit_depth-8);
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h->h264dsp.h264_h_loop_filter_luma(pix, stride, alpha, beta, tc);
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} else {
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h->h264dsp.h264_h_loop_filter_luma_intra(pix, stride, alpha, beta);
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}
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}
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static void av_always_inline filter_mb_edgecv( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h ) {
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const unsigned int index_a = qp + h->slice_alpha_c0_offset;
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const int alpha = alpha_table[index_a];
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const int beta = beta_table[qp + h->slice_beta_offset];
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const int bit_depth = h->sps.bit_depth_luma;
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const int qp_bd_offset = 6*(bit_depth-8);
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const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
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const int alpha = alpha_table[index_a] << (bit_depth-8);
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const int beta = beta_table[qp - qp_bd_offset + h->slice_beta_offset] << (bit_depth-8);
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if (alpha ==0 || beta == 0) return;
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if( bS[0] < 4 ) {
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int8_t tc[4];
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tc[0] = tc0_table[index_a][bS[0]]+1;
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tc[1] = tc0_table[index_a][bS[1]]+1;
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tc[2] = tc0_table[index_a][bS[2]]+1;
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tc[3] = tc0_table[index_a][bS[3]]+1;
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tc[0] = (tc0_table[index_a][bS[0]] << (bit_depth-8))+1;
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tc[1] = (tc0_table[index_a][bS[1]] << (bit_depth-8))+1;
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tc[2] = (tc0_table[index_a][bS[2]] << (bit_depth-8))+1;
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tc[3] = (tc0_table[index_a][bS[3]] << (bit_depth-8))+1;
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h->h264dsp.h264_h_loop_filter_chroma(pix, stride, alpha, beta, tc);
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} else {
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h->h264dsp.h264_h_loop_filter_chroma_intra(pix, stride, alpha, beta);
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@ -137,9 +141,11 @@ static void av_always_inline filter_mb_edgecv( uint8_t *pix, int stride, int16_t
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static void filter_mb_mbaff_edgev( H264Context *h, uint8_t *pix, int stride, int16_t bS[4], int bsi, int qp ) {
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int i;
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int index_a = qp + h->slice_alpha_c0_offset;
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int alpha = alpha_table[index_a];
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int beta = beta_table[qp + h->slice_beta_offset];
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const int bit_depth = h->sps.bit_depth_luma;
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const int qp_bd_offset = 6*(bit_depth-8);
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int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
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int alpha = alpha_table[index_a] << (bit_depth-8);
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int beta = beta_table[qp - qp_bd_offset + h->slice_beta_offset] << (bit_depth-8);
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for( i = 0; i < 8; i++, pix += stride) {
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const int bS_index = (i >> 1) * bsi;
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@ -148,7 +154,7 @@ static void filter_mb_mbaff_edgev( H264Context *h, uint8_t *pix, int stride, int
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}
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if( bS[bS_index] < 4 ) {
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const int tc0 = tc0_table[index_a][bS[bS_index]];
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const int tc0 = tc0_table[index_a][bS[bS_index]] << (bit_depth-8);
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const int p0 = pix[-1];
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const int p1 = pix[-2];
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const int p2 = pix[-3];
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@ -226,9 +232,11 @@ static void filter_mb_mbaff_edgev( H264Context *h, uint8_t *pix, int stride, int
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}
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static void filter_mb_mbaff_edgecv( H264Context *h, uint8_t *pix, int stride, int16_t bS[4], int bsi, int qp ) {
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int i;
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int index_a = qp + h->slice_alpha_c0_offset;
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int alpha = alpha_table[index_a];
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int beta = beta_table[qp + h->slice_beta_offset];
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const int bit_depth = h->sps.bit_depth_luma;
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const int qp_bd_offset = 6*(bit_depth-8);
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int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
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int alpha = alpha_table[index_a] << (bit_depth-8);
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int beta = beta_table[qp - qp_bd_offset + h->slice_beta_offset] << (bit_depth-8);
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for( i = 0; i < 4; i++, pix += stride) {
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const int bS_index = i*bsi;
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@ -237,7 +245,7 @@ static void filter_mb_mbaff_edgecv( H264Context *h, uint8_t *pix, int stride, in
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}
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if( bS[bS_index] < 4 ) {
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const int tc = tc0_table[index_a][bS[bS_index]] + 1;
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const int tc = (tc0_table[index_a][bS[bS_index]] << (bit_depth-8)) + 1;
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const int p0 = pix[-1];
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const int p1 = pix[-2];
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const int q0 = pix[0];
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@ -271,17 +279,19 @@ static void filter_mb_mbaff_edgecv( H264Context *h, uint8_t *pix, int stride, in
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}
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static void av_always_inline filter_mb_edgeh( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h ) {
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const unsigned int index_a = qp + h->slice_alpha_c0_offset;
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const int alpha = alpha_table[index_a];
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const int beta = beta_table[qp + h->slice_beta_offset];
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const int bit_depth = h->sps.bit_depth_luma;
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const int qp_bd_offset = 6*(bit_depth-8);
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const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
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const int alpha = alpha_table[index_a] << (bit_depth-8);
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const int beta = beta_table[qp - qp_bd_offset + h->slice_beta_offset] << (bit_depth-8);
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if (alpha ==0 || beta == 0) return;
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if( bS[0] < 4 ) {
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int8_t tc[4];
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tc[0] = tc0_table[index_a][bS[0]];
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tc[1] = tc0_table[index_a][bS[1]];
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tc[2] = tc0_table[index_a][bS[2]];
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tc[3] = tc0_table[index_a][bS[3]];
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tc[0] = tc0_table[index_a][bS[0]] << (bit_depth-8);
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tc[1] = tc0_table[index_a][bS[1]] << (bit_depth-8);
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tc[2] = tc0_table[index_a][bS[2]] << (bit_depth-8);
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tc[3] = tc0_table[index_a][bS[3]] << (bit_depth-8);
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h->h264dsp.h264_v_loop_filter_luma(pix, stride, alpha, beta, tc);
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} else {
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h->h264dsp.h264_v_loop_filter_luma_intra(pix, stride, alpha, beta);
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@ -289,17 +299,19 @@ static void av_always_inline filter_mb_edgeh( uint8_t *pix, int stride, int16_t
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}
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static void av_always_inline filter_mb_edgech( uint8_t *pix, int stride, int16_t bS[4], unsigned int qp, H264Context *h ) {
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const unsigned int index_a = qp + h->slice_alpha_c0_offset;
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const int alpha = alpha_table[index_a];
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const int beta = beta_table[qp + h->slice_beta_offset];
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const int bit_depth = h->sps.bit_depth_luma;
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const int qp_bd_offset = 6*(bit_depth-8);
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const unsigned int index_a = qp - qp_bd_offset + h->slice_alpha_c0_offset;
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const int alpha = alpha_table[index_a] << (bit_depth-8);
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const int beta = beta_table[qp - qp_bd_offset + h->slice_beta_offset] << (bit_depth-8);
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if (alpha ==0 || beta == 0) return;
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if( bS[0] < 4 ) {
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int8_t tc[4];
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tc[0] = tc0_table[index_a][bS[0]]+1;
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tc[1] = tc0_table[index_a][bS[1]]+1;
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tc[2] = tc0_table[index_a][bS[2]]+1;
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tc[3] = tc0_table[index_a][bS[3]]+1;
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tc[0] = (tc0_table[index_a][bS[0]] << (bit_depth-8))+1;
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tc[1] = (tc0_table[index_a][bS[1]] << (bit_depth-8))+1;
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tc[2] = (tc0_table[index_a][bS[2]] << (bit_depth-8))+1;
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tc[3] = (tc0_table[index_a][bS[3]] << (bit_depth-8))+1;
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h->h264dsp.h264_v_loop_filter_chroma(pix, stride, alpha, beta, tc);
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} else {
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h->h264dsp.h264_v_loop_filter_chroma_intra(pix, stride, alpha, beta);
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