From d8f36a6aa33e9f904fa47caa0329ddaac391cd7d Mon Sep 17 00:00:00 2001 From: Ben Chang Date: Fri, 24 Feb 2017 14:39:21 -0800 Subject: [PATCH] nvenc: Fix the preset mapping list The map is a sparse array and does not need a empty element to terminate it. The empty element is stored after the last one inserted in the list, overwriting whichever element was next with zeros. Bug-Id: 1029 Signed-off-by: Luca Barbato --- libavcodec/nvenc.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/libavcodec/nvenc.c b/libavcodec/nvenc.c index ffa8a0a2d8..fcd496b93f 100644 --- a/libavcodec/nvenc.c +++ b/libavcodec/nvenc.c @@ -495,8 +495,7 @@ static int nvenc_map_preset(NVENCContext *ctx) PRESET(LOSSLESS_HP, NVENC_LOSSLESS), PRESET_ALIAS(SLOW, HQ, NVENC_TWO_PASSES), PRESET_ALIAS(MEDIUM, HQ, NVENC_ONE_PASS), - PRESET_ALIAS(FAST, HP, NVENC_ONE_PASS), - { { 0 } } + PRESET_ALIAS(FAST, HP, NVENC_ONE_PASS) }; GUIDTuple *t = &presets[ctx->preset];