mirror of
https://git.ffmpeg.org/ffmpeg.git
synced 2025-01-26 01:03:07 +00:00
avcodec: make a local copy of executor
We still need several refactors to improve the current VVC decoder's performance, which will frequently break the API/ABI. To mitigate this, we've copied the executor from avutil to avcodec. Once the API/ABI is stable, we will move this class back to avutil
This commit is contained in:
parent
f25c9cc213
commit
8446e27bf3
@ -43,6 +43,7 @@ OBJS = ac3_parser.o \
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dirac.o \
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dv_profile.o \
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encode.o \
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executor.o \
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get_buffer.o \
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imgconvert.o \
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jni.o \
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221
libavcodec/executor.c
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221
libavcodec/executor.c
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@ -0,0 +1,221 @@
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/*
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* Copyright (C) 2024 Nuo Mi
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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#include "config.h"
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#include <stdbool.h>
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#include "libavutil/mem.h"
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#include "libavutil/thread.h"
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#include "executor.h"
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#if !HAVE_THREADS
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#define ExecutorThread char
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#define executor_thread_create(t, a, s, ar) 0
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#define executor_thread_join(t, r) do {} while(0)
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#else
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#define ExecutorThread pthread_t
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#define executor_thread_create(t, a, s, ar) pthread_create(t, a, s, ar)
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#define executor_thread_join(t, r) pthread_join(t, r)
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#endif //!HAVE_THREADS
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typedef struct ThreadInfo {
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FFExecutor *e;
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ExecutorThread thread;
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} ThreadInfo;
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struct FFExecutor {
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FFTaskCallbacks cb;
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int thread_count;
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bool recursive;
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ThreadInfo *threads;
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uint8_t *local_contexts;
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AVMutex lock;
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AVCond cond;
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int die;
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FFTask *tasks;
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};
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static FFTask* remove_task(FFTask **prev, FFTask *t)
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{
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*prev = t->next;
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t->next = NULL;
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return t;
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}
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static void add_task(FFTask **prev, FFTask *t)
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{
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t->next = *prev;
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*prev = t;
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}
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static int run_one_task(FFExecutor *e, void *lc)
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{
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FFTaskCallbacks *cb = &e->cb;
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FFTask **prev;
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for (prev = &e->tasks; *prev && !cb->ready(*prev, cb->user_data); prev = &(*prev)->next)
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/* nothing */;
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if (*prev) {
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FFTask *t = remove_task(prev, *prev);
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if (e->thread_count > 0)
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ff_mutex_unlock(&e->lock);
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cb->run(t, lc, cb->user_data);
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if (e->thread_count > 0)
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ff_mutex_lock(&e->lock);
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return 1;
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}
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return 0;
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}
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#if HAVE_THREADS
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static void *executor_worker_task(void *data)
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{
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ThreadInfo *ti = (ThreadInfo*)data;
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FFExecutor *e = ti->e;
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void *lc = e->local_contexts + (ti - e->threads) * e->cb.local_context_size;
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ff_mutex_lock(&e->lock);
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while (1) {
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if (e->die) break;
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if (!run_one_task(e, lc)) {
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//no task in one loop
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ff_cond_wait(&e->cond, &e->lock);
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}
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}
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ff_mutex_unlock(&e->lock);
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return NULL;
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}
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#endif
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static void executor_free(FFExecutor *e, const int has_lock, const int has_cond)
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{
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if (e->thread_count) {
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//signal die
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ff_mutex_lock(&e->lock);
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e->die = 1;
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ff_cond_broadcast(&e->cond);
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ff_mutex_unlock(&e->lock);
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for (int i = 0; i < e->thread_count; i++)
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executor_thread_join(e->threads[i].thread, NULL);
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}
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if (has_cond)
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ff_cond_destroy(&e->cond);
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if (has_lock)
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ff_mutex_destroy(&e->lock);
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av_free(e->threads);
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av_free(e->local_contexts);
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av_free(e);
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}
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FFExecutor* ff_executor_alloc(const FFTaskCallbacks *cb, int thread_count)
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{
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FFExecutor *e;
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int has_lock = 0, has_cond = 0;
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if (!cb || !cb->user_data || !cb->ready || !cb->run || !cb->priority_higher)
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return NULL;
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e = av_mallocz(sizeof(*e));
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if (!e)
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return NULL;
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e->cb = *cb;
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e->local_contexts = av_calloc(FFMAX(thread_count, 1), e->cb.local_context_size);
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if (!e->local_contexts)
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goto free_executor;
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e->threads = av_calloc(FFMAX(thread_count, 1), sizeof(*e->threads));
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if (!e->threads)
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goto free_executor;
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if (!thread_count)
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return e;
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has_lock = !ff_mutex_init(&e->lock, NULL);
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has_cond = !ff_cond_init(&e->cond, NULL);
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if (!has_lock || !has_cond)
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goto free_executor;
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for (/* nothing */; e->thread_count < thread_count; e->thread_count++) {
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ThreadInfo *ti = e->threads + e->thread_count;
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ti->e = e;
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if (executor_thread_create(&ti->thread, NULL, executor_worker_task, ti))
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goto free_executor;
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}
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return e;
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free_executor:
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executor_free(e, has_lock, has_cond);
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return NULL;
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}
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void ff_executor_free(FFExecutor **executor)
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{
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int thread_count;
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if (!executor || !*executor)
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return;
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thread_count = (*executor)->thread_count;
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executor_free(*executor, thread_count, thread_count);
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*executor = NULL;
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}
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void ff_executor_execute(FFExecutor *e, FFTask *t)
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{
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FFTaskCallbacks *cb = &e->cb;
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FFTask **prev;
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if (e->thread_count)
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ff_mutex_lock(&e->lock);
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if (t) {
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for (prev = &e->tasks; *prev && cb->priority_higher(*prev, t); prev = &(*prev)->next)
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/* nothing */;
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add_task(prev, t);
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}
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if (e->thread_count) {
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ff_cond_signal(&e->cond);
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ff_mutex_unlock(&e->lock);
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}
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if (!e->thread_count || !HAVE_THREADS) {
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if (e->recursive)
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return;
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e->recursive = true;
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// We are running in a single-threaded environment, so we must handle all tasks ourselves
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while (run_one_task(e, e->local_contexts))
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/* nothing */;
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e->recursive = false;
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}
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}
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73
libavcodec/executor.h
Normal file
73
libavcodec/executor.h
Normal file
@ -0,0 +1,73 @@
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/*
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* Copyright (C) 2024 Nuo Mi
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*
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* This file is part of FFmpeg.
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*
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* FFmpeg is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* FFmpeg is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with FFmpeg; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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/*
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* We still need several refactors to improve the current VVC decoder's performance,
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* which will frequently break the API/ABI. To mitigate this, we've copied the executor from
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* avutil to avcodec. Once the API/ABI is stable, we will move this class back to avutil
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*/
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#ifndef AVCODEC_EXECUTOR_H
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#define AVCODEC_EXECUTOR_H
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typedef struct FFExecutor FFExecutor;
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typedef struct FFTask FFTask;
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struct FFTask {
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FFTask *next;
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};
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typedef struct FFTaskCallbacks {
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void *user_data;
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int local_context_size;
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// return 1 if a's priority > b's priority
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int (*priority_higher)(const FFTask *a, const FFTask *b);
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// task is ready for run
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int (*ready)(const FFTask *t, void *user_data);
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// run the task
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int (*run)(FFTask *t, void *local_context, void *user_data);
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} FFTaskCallbacks;
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/**
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* Alloc executor
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* @param callbacks callback structure for executor
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* @param thread_count worker thread number, 0 for run on caller's thread directly
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* @return return the executor
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*/
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FFExecutor* ff_executor_alloc(const FFTaskCallbacks *callbacks, int thread_count);
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/**
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* Free executor
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* @param e pointer to executor
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*/
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void ff_executor_free(FFExecutor **e);
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/**
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* Add task to executor
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* @param e pointer to executor
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* @param t pointer to task. If NULL, it will wakeup one work thread
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*/
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void ff_executor_execute(FFExecutor *e, FFTask *t);
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#endif //AVCODEC_EXECUTOR_H
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@ -236,7 +236,7 @@ typedef struct VVCContext {
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uint16_t seq_decode;
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uint16_t seq_output;
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struct AVExecutor *executor;
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struct FFExecutor *executor;
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VVCFrameContext *fcs;
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int nb_fcs;
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@ -22,7 +22,7 @@
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#include <stdatomic.h>
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#include "libavutil/executor.h"
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#include "libavcodec/executor.h"
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#include "libavutil/mem.h"
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#include "libavutil/thread.h"
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@ -55,7 +55,7 @@ typedef enum VVCTaskStage {
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typedef struct VVCTask {
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union {
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struct VVCTask *next; //for executor debug only
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AVTask task;
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FFTask task;
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} u;
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VVCTaskStage stage;
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@ -109,7 +109,7 @@ static void add_task(VVCContext *s, VVCTask *t)
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atomic_fetch_add(&ft->nb_scheduled_tasks, 1);
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av_executor_execute(s->executor, &t->u.task);
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ff_executor_execute(s->executor, &t->u.task);
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}
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static void task_init(VVCTask *t, VVCTaskStage stage, VVCFrameContext *fc, const int rx, const int ry)
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@ -372,7 +372,7 @@ static int task_is_stage_ready(VVCTask *t, int add)
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return task_has_target_score(t, stage, score);
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}
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static int task_ready(const AVTask *_t, void *user_data)
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static int task_ready(const FFTask *_t, void *user_data)
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{
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VVCTask *t = (VVCTask*)_t;
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@ -385,7 +385,7 @@ static int task_ready(const AVTask *_t, void *user_data)
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return (a) < (b); \
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} while (0)
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static int task_priority_higher(const AVTask *_a, const AVTask *_b)
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static int task_priority_higher(const FFTask *_a, const FFTask *_b)
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{
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const VVCTask *a = (const VVCTask*)_a;
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const VVCTask *b = (const VVCTask*)_b;
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@ -661,7 +661,7 @@ static void task_run_stage(VVCTask *t, VVCContext *s, VVCLocalContext *lc)
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return;
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}
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static int task_run(AVTask *_t, void *local_context, void *user_data)
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static int task_run(FFTask *_t, void *local_context, void *user_data)
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{
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VVCTask *t = (VVCTask*)_t;
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VVCContext *s = (VVCContext *)user_data;
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@ -683,21 +683,21 @@ static int task_run(AVTask *_t, void *local_context, void *user_data)
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return 0;
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}
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AVExecutor* ff_vvc_executor_alloc(VVCContext *s, const int thread_count)
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FFExecutor* ff_vvc_executor_alloc(VVCContext *s, const int thread_count)
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{
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AVTaskCallbacks callbacks = {
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FFTaskCallbacks callbacks = {
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s,
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sizeof(VVCLocalContext),
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task_priority_higher,
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task_ready,
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task_run,
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};
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return av_executor_alloc(&callbacks, thread_count);
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return ff_executor_alloc(&callbacks, thread_count);
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}
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void ff_vvc_executor_free(AVExecutor **e)
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void ff_vvc_executor_free(FFExecutor **e)
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{
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av_executor_free(e);
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ff_executor_free(e);
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}
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void ff_vvc_frame_thread_free(VVCFrameContext *fc)
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@ -25,8 +25,8 @@
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#include "dec.h"
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struct AVExecutor* ff_vvc_executor_alloc(VVCContext *s, int thread_count);
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void ff_vvc_executor_free(struct AVExecutor **e);
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struct FFExecutor* ff_vvc_executor_alloc(VVCContext *s, int thread_count);
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void ff_vvc_executor_free(struct FFExecutor **e);
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int ff_vvc_frame_thread_init(VVCFrameContext *fc);
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void ff_vvc_frame_thread_free(VVCFrameContext *fc);
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Block a user