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lavfi/life: switch to AV_OPT_TYPE_COLOR
Signed-off-by: Paul B Mahol <onemda@gmail.com>
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@ -65,9 +65,6 @@ typedef struct {
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uint32_t random_seed;
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int stitch;
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int mold;
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char *life_color_str;
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char *death_color_str;
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char *mold_color_str;
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uint8_t life_color[4];
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uint8_t death_color[4];
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uint8_t mold_color[4];
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@ -93,9 +90,9 @@ static const AVOption life_options[] = {
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{ "seed", "set the seed for filling the initial grid randomly", OFFSET(random_seed), AV_OPT_TYPE_INT, {.i64=-1}, -1, UINT32_MAX, FLAGS },
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{ "stitch", "stitch boundaries", OFFSET(stitch), AV_OPT_TYPE_INT, {.i64=1}, 0, 1, FLAGS },
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{ "mold", "set mold speed for dead cells", OFFSET(mold), AV_OPT_TYPE_INT, {.i64=0}, 0, 0xFF, FLAGS },
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{ "life_color", "set life color", OFFSET( life_color_str), AV_OPT_TYPE_STRING, {.str="white"}, CHAR_MIN, CHAR_MAX, FLAGS },
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{ "death_color", "set death color", OFFSET(death_color_str), AV_OPT_TYPE_STRING, {.str="black"}, CHAR_MIN, CHAR_MAX, FLAGS },
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{ "mold_color", "set mold color", OFFSET( mold_color_str), AV_OPT_TYPE_STRING, {.str="black"}, CHAR_MIN, CHAR_MAX, FLAGS },
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{ "life_color", "set life color", OFFSET( life_color), AV_OPT_TYPE_COLOR, {.str="white"}, CHAR_MIN, CHAR_MAX, FLAGS },
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{ "death_color", "set death color", OFFSET(death_color), AV_OPT_TYPE_COLOR, {.str="black"}, CHAR_MIN, CHAR_MAX, FLAGS },
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{ "mold_color", "set mold color", OFFSET( mold_color), AV_OPT_TYPE_COLOR, {.str="black"}, CHAR_MIN, CHAR_MAX, FLAGS },
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{ NULL },
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};
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@ -231,19 +228,6 @@ static int init(AVFilterContext *ctx)
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if ((ret = parse_rule(&life->born_rule, &life->stay_rule, life->rule_str, ctx)) < 0)
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return ret;
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#define PARSE_COLOR(name) do { \
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if ((ret = av_parse_color(life->name ## _color, life->name ## _color_str, -1, ctx))) { \
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av_log(ctx, AV_LOG_ERROR, "Invalid " #name " color '%s'\n", \
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life->name ## _color_str); \
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return ret; \
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} \
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av_freep(&life->name ## _color_str); \
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} while (0)
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PARSE_COLOR(life);
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PARSE_COLOR(death);
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PARSE_COLOR(mold);
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if (!life->mold && memcmp(life->mold_color, "\x00\x00\x00", 3))
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av_log(ctx, AV_LOG_WARNING,
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"Mold color is set while mold isn't, ignoring the color.\n");
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