mirror of https://git.ffmpeg.org/ffmpeg.git
Don't explicitly initialize networking in the tcp and udp protocols
Networking is always initialized when opening protocols. Originally committed as revision 22227 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -44,9 +44,6 @@ static int tcp_open(URLContext *h, const char *uri, int flags)
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char hostname[1024],proto[1024],path[1024];
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char portstr[10];
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if(!ff_network_init())
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return AVERROR(EIO);
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url_split(proto, sizeof(proto), NULL, 0, hostname, sizeof(hostname),
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&port, path, sizeof(path), uri);
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if (strcmp(proto,"tcp") || port <= 0 || port >= 65536)
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@ -192,7 +189,6 @@ static int tcp_close(URLContext *h)
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{
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TCPContext *s = h->priv_data;
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closesocket(s->fd);
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ff_network_close();
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av_free(s);
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return 0;
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}
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@ -320,9 +320,6 @@ static int udp_open(URLContext *h, const char *uri, int flags)
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is_output = (flags & URL_WRONLY);
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if(!ff_network_init())
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return AVERROR(EIO);
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s = av_mallocz(sizeof(UDPContext));
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if (!s)
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return AVERROR(ENOMEM);
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@ -482,7 +479,6 @@ static int udp_close(URLContext *h)
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if (s->is_multicast && !(h->flags & URL_WRONLY))
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udp_leave_multicast_group(s->udp_fd, (struct sockaddr *)&s->dest_addr);
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closesocket(s->udp_fd);
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ff_network_close();
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av_free(s);
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return 0;
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}
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