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avfilter/af_asdr: add fltp sample format support
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37b4837584
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80fdf51b8f
@ -31,36 +31,42 @@ typedef struct AudioSDRContext {
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double *sum_uv;
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AVFrame *cache[2];
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int (*filter)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
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} AudioSDRContext;
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static int sdr(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)
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{
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AudioSDRContext *s = ctx->priv;
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AVFrame *u = s->cache[0];
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AVFrame *v = s->cache[1];
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const int channels = u->ch_layout.nb_channels;
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const int start = (channels * jobnr) / nb_jobs;
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const int end = (channels * (jobnr+1)) / nb_jobs;
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const int nb_samples = u->nb_samples;
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for (int ch = start; ch < end; ch++) {
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const double *const us = (double *)u->extended_data[ch];
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const double *const vs = (double *)v->extended_data[ch];
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double sum_uv = 0.;
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double sum_u = 0.;
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for (int n = 0; n < nb_samples; n++) {
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sum_u += us[n] * us[n];
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sum_uv += (us[n] - vs[n]) * (us[n] - vs[n]);
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}
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s->sum_uv[ch] += sum_uv;
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s->sum_u[ch] += sum_u;
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}
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return 0;
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#define SDR_FILTER(name, type) \
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static int sdr_##name(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs)\
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{ \
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AudioSDRContext *s = ctx->priv; \
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AVFrame *u = s->cache[0]; \
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AVFrame *v = s->cache[1]; \
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const int channels = u->ch_layout.nb_channels; \
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const int start = (channels * jobnr) / nb_jobs; \
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const int end = (channels * (jobnr+1)) / nb_jobs; \
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const int nb_samples = u->nb_samples; \
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\
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for (int ch = start; ch < end; ch++) { \
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const type *const us = (type *)u->extended_data[ch]; \
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const type *const vs = (type *)v->extended_data[ch]; \
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double sum_uv = 0.; \
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double sum_u = 0.; \
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\
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for (int n = 0; n < nb_samples; n++) { \
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sum_u += us[n] * us[n]; \
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sum_uv += (us[n] - vs[n]) * (us[n] - vs[n]); \
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} \
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\
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s->sum_uv[ch] += sum_uv; \
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s->sum_u[ch] += sum_u; \
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} \
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\
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return 0; \
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}
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SDR_FILTER(fltp, float)
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SDR_FILTER(dblp, double)
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static int activate(AVFilterContext *ctx)
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{
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AudioSDRContext *s = ctx->priv;
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@ -84,7 +90,7 @@ static int activate(AVFilterContext *ctx)
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}
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if (!ctx->is_disabled)
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ff_filter_execute(ctx, sdr, NULL, NULL,
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ff_filter_execute(ctx, s->filter, NULL, NULL,
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FFMIN(outlink->ch_layout.nb_channels, ff_filter_get_nb_threads(ctx)));
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av_frame_free(&s->cache[1]);
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@ -120,6 +126,7 @@ static int config_output(AVFilterLink *outlink)
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AudioSDRContext *s = ctx->priv;
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s->channels = inlink->ch_layout.nb_channels;
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s->filter = inlink->format == AV_SAMPLE_FMT_FLTP ? sdr_fltp : sdr_dblp;
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s->sum_u = av_calloc(outlink->ch_layout.nb_channels, sizeof(*s->sum_u));
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s->sum_uv = av_calloc(outlink->ch_layout.nb_channels, sizeof(*s->sum_uv));
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@ -173,5 +180,6 @@ const AVFilter ff_af_asdr = {
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AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL,
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FILTER_INPUTS(inputs),
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FILTER_OUTPUTS(outputs),
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FILTER_SINGLE_SAMPLEFMT(AV_SAMPLE_FMT_DBLP),
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FILTER_SAMPLEFMTS(AV_SAMPLE_FMT_FLTP,
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AV_SAMPLE_FMT_DBLP),
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};
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