mirror of https://git.ffmpeg.org/ffmpeg.git
Merge commit '075acbb6ff5740b2eea1bb7dd3afbc8e66e2ebf8'
* commit '075acbb6ff5740b2eea1bb7dd3afbc8e66e2ebf8': lavu: Add a video section to Doxygen documentation Merged-by: James Almer <jamrial@gmail.com>
This commit is contained in:
commit
7adfa7cdc6
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@ -18,6 +18,11 @@
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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*/
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/**
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* @file
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* Display matrix
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*/
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#ifndef AVUTIL_DISPLAY_H
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#ifndef AVUTIL_DISPLAY_H
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#define AVUTIL_DISPLAY_H
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#define AVUTIL_DISPLAY_H
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@ -25,15 +30,26 @@
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#include "common.h"
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#include "common.h"
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/**
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/**
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* @addtogroup lavu_video
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* @{
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*
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* @defgroup lavu_video_display Display transformation matrix functions
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* @{
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*/
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/**
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* @addtogroup lavu_video_display
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* The display transformation matrix specifies an affine transformation that
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* The display transformation matrix specifies an affine transformation that
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* should be applied to video frames for correct presentation. It is compatible
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* should be applied to video frames for correct presentation. It is compatible
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* with the matrices stored in the ISO/IEC 14496-12 container format.
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* with the matrices stored in the ISO/IEC 14496-12 container format.
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*
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*
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* The data is a 3x3 matrix represented as a 9-element array:
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* The data is a 3x3 matrix represented as a 9-element array:
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*
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*
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* @code{.unparsed}
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* | a b u |
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* | a b u |
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* (a, b, u, c, d, v, x, y, w) -> | c d v |
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* (a, b, u, c, d, v, x, y, w) -> | c d v |
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* | x y w |
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* | x y w |
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* @endcode
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*
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*
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* All numbers are stored in native endianness, as 16.16 fixed-point values,
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* All numbers are stored in native endianness, as 16.16 fixed-point values,
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* except for u, v and w, which are stored as 2.30 fixed-point values.
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* except for u, v and w, which are stored as 2.30 fixed-point values.
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* The transformation maps a point (p, q) in the source (pre-transformation)
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* The transformation maps a point (p, q) in the source (pre-transformation)
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* frame to the point (p', q') in the destination (post-transformation) frame as
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* frame to the point (p', q') in the destination (post-transformation) frame as
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* follows:
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* follows:
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*
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* @code{.unparsed}
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* | a b u |
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* | a b u |
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* (p, q, 1) . | c d v | = z * (p', q', 1)
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* (p, q, 1) . | c d v | = z * (p', q', 1)
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* | x y w |
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* | x y w |
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* @endcode
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*
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*
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* The transformation can also be more explicitly written in components as
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* The transformation can also be more explicitly written in components as
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* follows:
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* follows:
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*
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* @code{.unparsed}
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* p' = (a * p + c * q + x) / z;
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* p' = (a * p + c * q + x) / z;
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* q' = (b * p + d * q + y) / z;
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* q' = (b * p + d * q + y) / z;
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* z = u * p + v * q + w
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* z = u * p + v * q + w
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* @endcode
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*/
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*/
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/**
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/**
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@ -84,4 +106,9 @@ void av_display_rotation_set(int32_t matrix[9], double angle);
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*/
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*/
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void av_display_matrix_flip(int32_t matrix[9], int hflip, int vflip);
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void av_display_matrix_flip(int32_t matrix[9], int hflip, int vflip);
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/**
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* @}
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* @}
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*/
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#endif /* AVUTIL_DISPLAY_H */
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#endif /* AVUTIL_DISPLAY_H */
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@ -18,6 +18,11 @@
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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*/
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*/
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/**
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* @file
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* Stereoscopic video
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*/
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#ifndef AVUTIL_STEREO3D_H
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#ifndef AVUTIL_STEREO3D_H
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#define AVUTIL_STEREO3D_H
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#define AVUTIL_STEREO3D_H
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#include "frame.h"
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#include "frame.h"
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/**
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* @addtogroup lavu_video
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* @{
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*
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* @defgroup lavu_video_stereo3d Stereo3D types and functions
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* @{
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*/
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/**
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* @addtogroup lavu_video_stereo3d
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* A stereoscopic video file consists in multiple views embedded in a single
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* frame, usually describing two views of a scene. This file describes all
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* possible codec-independent view arrangements.
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* */
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/**
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/**
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* List of possible 3D Types
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* List of possible 3D Types
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*/
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*/
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/**
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/**
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* Views are next to each other.
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* Views are next to each other.
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*
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*
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* @code{.unparsed}
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* LLLLRRRR
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* LLLLRRRR
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* LLLLRRRR
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* LLLLRRRR
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* LLLLRRRR
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* LLLLRRRR
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* ...
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* ...
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* @endcode
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*/
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*/
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AV_STEREO3D_SIDEBYSIDE,
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AV_STEREO3D_SIDEBYSIDE,
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/**
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/**
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* Views are on top of each other.
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* Views are on top of each other.
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*
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*
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* @code{.unparsed}
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* LLLLLLLL
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* LLLLLLLL
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* LLLLLLLL
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* LLLLLLLL
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* RRRRRRRR
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* RRRRRRRR
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* RRRRRRRR
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* RRRRRRRR
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* @endcode
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*/
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*/
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AV_STEREO3D_TOPBOTTOM,
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AV_STEREO3D_TOPBOTTOM,
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/**
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/**
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* Views are alternated temporally.
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* Views are alternated temporally.
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*
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*
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* @code{.unparsed}
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* frame0 frame1 frame2 ...
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* frame0 frame1 frame2 ...
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* LLLLLLLL RRRRRRRR LLLLLLLL
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* LLLLLLLL RRRRRRRR LLLLLLLL
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* LLLLLLLL RRRRRRRR LLLLLLLL
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* LLLLLLLL RRRRRRRR LLLLLLLL
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* LLLLLLLL RRRRRRRR LLLLLLLL
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* LLLLLLLL RRRRRRRR LLLLLLLL
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* ... ... ...
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* ... ... ...
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* @endcode
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*/
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*/
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AV_STEREO3D_FRAMESEQUENCE,
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AV_STEREO3D_FRAMESEQUENCE,
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/**
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/**
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* Views are packed in a checkerboard-like structure per pixel.
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* Views are packed in a checkerboard-like structure per pixel.
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*
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*
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* @code{.unparsed}
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* LRLRLRLR
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* LRLRLRLR
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* RLRLRLRL
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* RLRLRLRL
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* LRLRLRLR
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* LRLRLRLR
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* ...
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* ...
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* @endcode
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*/
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*/
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AV_STEREO3D_CHECKERBOARD,
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AV_STEREO3D_CHECKERBOARD,
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* Views are next to each other, but when upscaling
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* Views are next to each other, but when upscaling
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* apply a checkerboard pattern.
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* apply a checkerboard pattern.
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*
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*
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* @code{.unparsed}
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* LLLLRRRR L L L L R R R R
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* LLLLRRRR L L L L R R R R
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* LLLLRRRR => L L L L R R R R
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* LLLLRRRR => L L L L R R R R
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* LLLLRRRR L L L L R R R R
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* LLLLRRRR L L L L R R R R
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* LLLLRRRR L L L L R R R R
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* LLLLRRRR L L L L R R R R
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* @endcode
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*/
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*/
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AV_STEREO3D_SIDEBYSIDE_QUINCUNX,
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AV_STEREO3D_SIDEBYSIDE_QUINCUNX,
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/**
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/**
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* Views are packed per line, as if interlaced.
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* Views are packed per line, as if interlaced.
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*
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*
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* @code{.unparsed}
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* LLLLLLLL
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* LLLLLLLL
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* RRRRRRRR
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* RRRRRRRR
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* LLLLLLLL
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* LLLLLLLL
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* ...
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* ...
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* @endcode
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*/
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*/
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AV_STEREO3D_LINES,
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AV_STEREO3D_LINES,
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/**
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/**
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* Views are packed per column.
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* Views are packed per column.
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*
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*
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* @code{.unparsed}
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* LRLRLRLR
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* LRLRLRLR
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* LRLRLRLR
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* LRLRLRLR
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* LRLRLRLR
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* LRLRLRLR
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* ...
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* ...
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* @endcode
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*/
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*/
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AV_STEREO3D_COLUMNS,
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AV_STEREO3D_COLUMNS,
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};
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};
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*/
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*/
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int av_stereo3d_from_name(const char *name);
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int av_stereo3d_from_name(const char *name);
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/**
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* @}
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* @}
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*/
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#endif /* AVUTIL_STEREO3D_H */
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#endif /* AVUTIL_STEREO3D_H */
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