fftools/ffplay: fix typo in frame_queue_destory

Not sure if the function naming frame_queue_destory is intended because
"destory" is not really a word. Changing it to "destroy" makes more sense.

Signed-off-by: QiTong Li <liqitong@163.com>
Signed-off-by: Marton Balint <cus@passwd.hu>
This commit is contained in:
QiTong Li 2023-07-05 11:36:14 +08:00 committed by Marton Balint
parent 4e27b485d7
commit 79f41a0760
1 changed files with 4 additions and 4 deletions

View File

@ -696,7 +696,7 @@ static int frame_queue_init(FrameQueue *f, PacketQueue *pktq, int max_size, int
return 0;
}
static void frame_queue_destory(FrameQueue *f)
static void frame_queue_destroy(FrameQueue *f)
{
int i;
for (i = 0; i < f->max_size; i++) {
@ -1252,9 +1252,9 @@ static void stream_close(VideoState *is)
packet_queue_destroy(&is->subtitleq);
/* free all pictures */
frame_queue_destory(&is->pictq);
frame_queue_destory(&is->sampq);
frame_queue_destory(&is->subpq);
frame_queue_destroy(&is->pictq);
frame_queue_destroy(&is->sampq);
frame_queue_destroy(&is->subpq);
SDL_DestroyCond(is->continue_read_thread);
sws_freeContext(is->sub_convert_ctx);
av_free(is->filename);