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Use wider margins for edge emulation in RV30/40
Originally committed as revision 15889 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -664,12 +664,12 @@ static inline void rv34_mc(RV34DecContext *r, const int block_type,
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srcY += src_y * s->linesize + src_x;
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srcU += uvsrc_y * s->uvlinesize + uvsrc_x;
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srcV += uvsrc_y * s->uvlinesize + uvsrc_x;
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if( (unsigned)(src_x - !!lx*2) > s->h_edge_pos - !!lx*2 - (width <<3) - 3
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|| (unsigned)(src_y - !!ly*2) > s->v_edge_pos - !!ly*2 - (height<<3) - 3){
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uint8_t *uvbuf= s->edge_emu_buffer + 20 * s->linesize;
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if( (unsigned)(src_x - !!lx*2) > s->h_edge_pos - !!lx*2 - (width <<3) - 4
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|| (unsigned)(src_y - !!ly*2) > s->v_edge_pos - !!ly*2 - (height<<3) - 4){
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uint8_t *uvbuf= s->edge_emu_buffer + 22 * s->linesize;
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srcY -= 2 + 2*s->linesize;
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ff_emulated_edge_mc(s->edge_emu_buffer, srcY, s->linesize, (width<<3)+4, (height<<3)+4,
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ff_emulated_edge_mc(s->edge_emu_buffer, srcY, s->linesize, (width<<3)+6, (height<<3)+6,
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src_x - 2, src_y - 2, s->h_edge_pos, s->v_edge_pos);
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srcY = s->edge_emu_buffer + 2 + 2*s->linesize;
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ff_emulated_edge_mc(uvbuf , srcU, s->uvlinesize, (width<<2)+1, (height<<2)+1,
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