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Define EMULATE_INTTYPES for all windows-systems, except Cygwin and MinGW
to simplify usage on Windows. patch by Fredrik Orderud fredrik - . - orderud - @ - idi - . - ntnu - . - no Originally committed as revision 4736 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -1015,14 +1015,7 @@ from the tree view, then add the files @file{avformat.lib},
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Dependencies". Note that the names of the libraries have to be separated
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using spaces.
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@item Now, select "C/C++ / Preprocessor" from the tree view. Select "Debug"
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in the "Configuration" combo box. Add @code{EMULATE_INTTYPES} to the
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"Preprocessor Definitions". (Note that the various preprocessor
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definitions have to be separated using semicolons.) Select "Release" in
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the "Configuration" combo box and, again, add @code{EMULATE_INTTYPES} to
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the "Preprocessor Definitions". (This has to be done separately because
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debug and release builds have different preprocessor definitions.)
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Finally, select "C/C++ / Code Generation" from the tree view. Select
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@item Now, select "C/C++ / Code Generation" from the tree view. Select
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"Debug" in the "Configuration" combo box. Make sure that "Runtime
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Library" is set to "Multi-threaded Debug DLL". Then, select "Release" in
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the "Configuration" combo box and make sure that "Runtime Library" is
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@ -10,6 +10,10 @@
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# define CONFIG_WIN32
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#endif
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#if defined(WIN32) && !defined(__MINGW32__) && !defined(__CYGWIN__) && !defined(EMULATE_INTTYPES)
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# define EMULATE_INTTYPES
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#endif
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#ifndef M_PI
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#define M_PI 3.14159265358979323846
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#endif
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