avfilter/af_arnndn: add mix option

Mostly useful to listen to actual noise.
This commit is contained in:
Paul B Mahol 2020-12-04 23:50:57 +01:00
parent ce8f45aaba
commit 7025c91d07
2 changed files with 18 additions and 0 deletions

View File

@ -2307,6 +2307,13 @@ This filter accepts the following options:
@table @option
@item model, m
Set train model file to load. This option is always required.
@item mix
Set how much to mix filtered samples into final output.
Allowed range is from -1 to 1. Default value is 1.
Negative values are special, they set how much to keep filtered noise
in the final filter output. Set this option to -1 to hear actual
noise removed from input signal.
@end table
@section asetnsamples

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@ -127,6 +127,7 @@ typedef struct DenoiseState {
int last_period;
float mem_hp_x[2];
float lastg[NB_BANDS];
float history[FRAME_SIZE];
RNNState rnn;
AVTXContext *tx, *txi;
av_tx_fn tx_fn, txi_fn;
@ -136,6 +137,7 @@ typedef struct AudioRNNContext {
const AVClass *class;
char *model_name;
float mix;
int channels;
DenoiseState *st;
@ -496,12 +498,18 @@ static void frame_analysis(AudioRNNContext *s, DenoiseState *st, AVComplexFloat
static void frame_synthesis(AudioRNNContext *s, DenoiseState *st, float *out, const AVComplexFloat *y)
{
LOCAL_ALIGNED_32(float, x, [WINDOW_SIZE]);
const float *src = st->history;
const float mix = s->mix;
const float imix = 1.f - FFMAX(mix, 0.f);
inverse_transform(st, x, y);
s->fdsp->vector_fmul(x, x, s->window, WINDOW_SIZE);
s->fdsp->vector_fmac_scalar(x, st->synthesis_mem, 1.f, FRAME_SIZE);
RNN_COPY(out, x, FRAME_SIZE);
RNN_COPY(st->synthesis_mem, &x[FRAME_SIZE], FRAME_SIZE);
for (int n = 0; n < FRAME_SIZE; n++)
out[n] = out[n] * mix + src[n] * imix;
}
static inline void xcorr_kernel(const float *x, const float *y, float sum[4], int len)
@ -1350,6 +1358,7 @@ static float rnnoise_channel(AudioRNNContext *s, DenoiseState *st, float *out, c
float g[NB_BANDS];
float gf[FREQ_SIZE];
float vad_prob = 0;
float *history = st->history;
static const float a_hp[2] = {-1.99599, 0.99600};
static const float b_hp[2] = {-2, 1};
int silence;
@ -1376,6 +1385,7 @@ static float rnnoise_channel(AudioRNNContext *s, DenoiseState *st, float *out, c
}
frame_synthesis(s, st, out, X);
memcpy(history, in, FRAME_SIZE * sizeof(*history));
return vad_prob;
}
@ -1526,6 +1536,7 @@ static const AVFilterPad outputs[] = {
static const AVOption arnndn_options[] = {
{ "model", "set model name", OFFSET(model_name), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, AF },
{ "m", "set model name", OFFSET(model_name), AV_OPT_TYPE_STRING, {.str=NULL}, 0, 0, AF },
{ "mix", "set output vs input mix", OFFSET(mix), AV_OPT_TYPE_FLOAT, {.dbl=1.0},-1, 1, AF },
{ NULL }
};