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vmd: drop incomplete chunks and spurious samples
Odd chunk size makes no sense for stereo and incomplete chunks are not supported. Reported-by: Mateusz "j00ru" Jurczyk and Gynvael Coldwind CC: libav-stable@libav.org
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@ -586,6 +586,9 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data,
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/* ensure output buffer is large enough */
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/* ensure output buffer is large enough */
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audio_chunks = buf_size / s->chunk_size;
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audio_chunks = buf_size / s->chunk_size;
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/* drop incomplete chunks */
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buf_size = audio_chunks * s->chunk_size;
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/* get output buffer */
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/* get output buffer */
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frame->nb_samples = ((silent_chunks + audio_chunks) * avctx->block_align) /
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frame->nb_samples = ((silent_chunks + audio_chunks) * avctx->block_align) /
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avctx->channels;
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avctx->channels;
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@ -598,7 +601,8 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data,
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/* decode silent chunks */
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/* decode silent chunks */
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if (silent_chunks > 0) {
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if (silent_chunks > 0) {
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int silent_size = avctx->block_align * silent_chunks;
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int silent_size = FFMIN(avctx->block_align * silent_chunks,
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frame->nb_samples * avctx->channels);
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if (s->out_bps == 2) {
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if (s->out_bps == 2) {
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memset(output_samples_s16, 0x00, silent_size * 2);
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memset(output_samples_s16, 0x00, silent_size * 2);
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output_samples_s16 += silent_size;
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output_samples_s16 += silent_size;
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@ -610,7 +614,7 @@ static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data,
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/* decode audio chunks */
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/* decode audio chunks */
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if (audio_chunks > 0) {
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if (audio_chunks > 0) {
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buf_end = buf + buf_size;
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buf_end = buf + (buf_size & ~(avctx->channels > 1));
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while (buf + s->chunk_size <= buf_end) {
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while (buf + s->chunk_size <= buf_end) {
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if (s->out_bps == 2) {
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if (s->out_bps == 2) {
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decode_audio_s16(output_samples_s16, buf, s->chunk_size,
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decode_audio_s16(output_samples_s16, buf, s->chunk_size,
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