electronic arts: support rare samples containing adpcm_ea_r1 audio

Fixes ticket #1549.

Reviewed-by: Paul B Mahol <onemda@gmail.com>
Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
This commit is contained in:
Peter Ross 2012-11-10 10:27:36 +11:00 committed by Michael Niedermayer
parent d168fcb68f
commit 6f78ba8b0b

View File

@ -189,7 +189,16 @@ static int process_audio_header_elements(AVFormatContext *s)
}
switch (revision2) {
case 8: ea->audio_codec = AV_CODEC_ID_PCM_S16LE_PLANAR; break;
case 10: ea->audio_codec = AV_CODEC_ID_ADPCM_EA_R2; break;
case 10:
switch (revision) {
case -1:
case 2: ea->audio_codec = AV_CODEC_ID_ADPCM_EA_R1; break;
case 3: ea->audio_codec = AV_CODEC_ID_ADPCM_EA_R2; break;
default:
av_log_ask_for_sample(s, "unsupported stream type; revision=%i, revision2=%i\n", revision, revision2);
return 0;
}
break;
case 16: ea->audio_codec = AV_CODEC_ID_MP3; break;
case -1: break;
default: