opus: Buffer the samples from the correct offset

When not all the opus stream have the same amount of decoded samples
process the least amount and store what is left from the other streams.

Bug-Id: 909
CC: libav-stable@libav.org

Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Signed-off-by: Luca Barbato <lu_zero@gentoo.org>
This commit is contained in:
Michael Niedermayer 2015-10-27 13:47:12 +01:00 committed by Luca Barbato
parent f3aff31e5f
commit 6dcd822904
1 changed files with 2 additions and 2 deletions

View File

@ -567,8 +567,8 @@ static int opus_decode_packet(AVCodecContext *avctx, void *data,
if (buffer_samples) {
float *buf[2] = { c->out[2 * i + 0] ? c->out[2 * i + 0] : (float*)frame->extended_data[0],
c->out[2 * i + 1] ? c->out[2 * i + 1] : (float*)frame->extended_data[0] };
buf[0] += buffer_samples;
buf[1] += buffer_samples;
buf[0] += decoded_samples;
buf[1] += decoded_samples;
ret = av_audio_fifo_write(c->sync_buffers[i], (void**)buf, buffer_samples);
if (ret < 0)
return ret;