mirror of https://git.ffmpeg.org/ffmpeg.git
lavc/cbs_h266: Add NumSlicesInTile to H266RawPPS
Signed-off-by: Fei Wang <fei.w.wang@intel.com>
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@ -594,6 +594,7 @@ typedef struct H266RawPPS {
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uint16_t col_width_val[VVC_MAX_TILE_COLUMNS]; ///< ColWidthVal
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uint16_t row_height_val[VVC_MAX_TILE_ROWS]; ///< RowHeightVal
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uint16_t slice_top_left_tile_idx[VVC_MAX_SLICES];
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uint16_t num_slices_in_tile[VVC_MAX_SLICES];
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} H266RawPPS;
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typedef struct H266RawAPS {
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@ -2007,14 +2007,13 @@ static int FUNC(pps) (CodedBitstreamContext *ctx, RWContext *rw,
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if (current->pps_slice_width_in_tiles_minus1[i] == 0 &&
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current->pps_slice_height_in_tiles_minus1[i] == 0 &&
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current->row_height_val[tile_y] > 1) {
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int num_slices_in_tile,
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uniform_slice_height, remaining_height_in_ctbs_y;
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int uniform_slice_height, remaining_height_in_ctbs_y;
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remaining_height_in_ctbs_y =
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current->row_height_val[tile_y];
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ues(pps_num_exp_slices_in_tile[i],
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0, current->row_height_val[tile_y] - 1, 1, i);
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if (current->pps_num_exp_slices_in_tile[i] == 0) {
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num_slices_in_tile = 1;
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current->num_slices_in_tile[i] = 1;
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current->slice_height_in_ctus[i] = current->row_height_val[tile_y];
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slice_top_left_ctu_x[i] = ctu_x;
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slice_top_left_ctu_y[i] = ctu_y;
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@ -2057,14 +2056,18 @@ static int FUNC(pps) (CodedBitstreamContext *ctx, RWContext *rw,
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slice_top_left_ctu_y[i + j] = ctu_y;
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j++;
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}
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num_slices_in_tile = j;
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current->num_slices_in_tile[i] = j;
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}
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for (int k = 0; k < num_slices_in_tile; k++)
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for (int k = 0; k < current->num_slices_in_tile[i]; k++)
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current->slice_top_left_tile_idx[i + k] = tile_idx;
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i += num_slices_in_tile - 1;
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i += current->num_slices_in_tile[i] - 1;
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} else {
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uint16_t height = 0;
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infer(pps_num_exp_slices_in_tile[i], 0);
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if (current->pps_slice_width_in_tiles_minus1[i] == 0 &&
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current->pps_slice_height_in_tiles_minus1[i] == 0)
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current->num_slices_in_tile[i] = 1;
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for (j = 0;
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j <= current->pps_slice_height_in_tiles_minus1[i];
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j++) {
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@ -2105,6 +2108,7 @@ static int FUNC(pps) (CodedBitstreamContext *ctx, RWContext *rw,
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uint16_t height = 0;
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current->slice_top_left_tile_idx[i] = tile_idx;
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current->num_slices_in_tile[i] = 1;
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tile_x = tile_idx % current->num_tile_columns;
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tile_y = tile_idx / current->num_tile_columns;
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if (tile_y >= current->num_tile_rows)
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