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Add some missing codecs and update names to match the codec long_name
or vice-versa. Originally committed as revision 17706 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -309,6 +309,7 @@ following image formats are supported:
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@tab fourcc: AASC
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@item AVS (Audio Video Standard) video @tab @tab X
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@tab Video encoding used by the Creature Shock game.
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@item Beam Software VB @tab @tab X
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@item Bethesda VID video @tab @tab X
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@tab Used in some games from Bethesda Softworks.
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@item Brute Force & Ignorance @tab @tab X
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@ -329,9 +330,9 @@ following image formats are supported:
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@tab supported through external libdirac/libschroedinger libraries
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@item DNxHD @tab X @tab X
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@tab aka SMPTE VC3
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@item Duck TrueMotion v1 @tab @tab X
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@item Duck TrueMotion 1.0 @tab @tab X
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@tab fourcc: DUCK
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@item Duck TrueMotion v2 @tab @tab X
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@item Duck TrueMotion 2.0 @tab @tab X
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@tab fourcc: TM20
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@item DV (Digital Video) @tab X @tab X
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@item Feeble Files/ScummVM DXA @tab @tab X
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@ -405,12 +406,15 @@ following image formats are supported:
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@item RealVideo 3.0 @tab @tab X
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@tab still far from ideal
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@item RealVideo 4.0 @tab @tab X
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@item Renderware TXD @tab @tab X
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@item Renderware TXD (TeXture Dictionary) @tab @tab X
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@tab Texture dictionaries used by the Renderware Engine.
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@item RTjpeg @tab @tab X
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@tab Video encoding used in NuppelVideo files.
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@item Sierra VMD video @tab @tab X
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@tab Used in Sierra VMD files.
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@item Smacker video @tab @tab X
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@tab Video encoding used in Smacker.
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@item SMPTE VC-1 @tab @tab X
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@item Snow @tab X @tab X
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@tab experimental wavelet codec (fourcc: SNOW)
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@item Sony PlayStation MDEC (Motion DECoder) @tab @tab X
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@ -420,25 +424,22 @@ following image formats are supported:
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@tab fourcc: SVQ3
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@item Sunplus MJPEG @tab @tab X
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@tab fourcc: SP5X
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@item TechSmith Camtasia @tab @tab X
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@item TechSmith Screen Capture Codec @tab @tab X
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@tab fourcc: TSCC
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@item Theora @tab E @tab X
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@tab encoding supported through external library libtheora
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@item Tiertex Seq video @tab @tab X
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@tab Codec used in DOS CD-ROM FlashBack game.
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@item VC-1 @tab @tab X
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@item VMD Video @tab @tab X
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@tab Used in Sierra VMD files.
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@item VMware Screen Codec / VMware Video @tab @tab X
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@tab Codec used in videos captured by VMware.
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@item Westwood Studios VQA (Vector Quantized Animation) video @tab @tab X
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@item Windows Media Video 8 @tab X @tab X
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@item Windows Media Video 9 @tab @tab X
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@tab not completely working
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@item Wing Commander III / Xan @tab @tab X
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@tab Used in Wing Commander III .MVE files.
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@item Winnov WNV1 @tab @tab X
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@item WMV7 @tab X @tab X
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@item WMV9 @tab @tab X
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@tab not completely working
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@item YAMAHA SMAF @tab X @tab X
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@item ZLIB @tab X @tab X
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@tab part of LCL, encoder experimental
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@ -542,6 +543,8 @@ following image formats are supported:
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@item Shorten @tab @tab X
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@item Sierra Online DPCM @tab @tab X
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@tab Used in Sierra Online game audio files.
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@item Sierra VMD audio @tab @tab X
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@tab Used in Sierra VMD files.
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@item Smacker audio @tab @tab X
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@item SMJPEG IMA ADPCM @tab @tab X
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@tab Used in certain Loki game ports.
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@ -443,5 +443,5 @@ AVCodec tta_decoder = {
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NULL,
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tta_decode_close,
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tta_decode_frame,
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.long_name = NULL_IF_CONFIG_SMALL("True Audio"),
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.long_name = NULL_IF_CONFIG_SMALL("True Audio (TTA)"),
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};
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