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vulkan: always enable GL_EXT_control_flow_attributes
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@ -1480,6 +1480,7 @@ int ff_vk_shader_init(FFVulkanContext *s, FFVulkanShader *shd, const char *name,
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GLSLC(0, );
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GLSLC(0, #extension GL_EXT_scalar_block_layout : require );
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GLSLC(0, #extension GL_EXT_shader_explicit_arithmetic_types : require );
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GLSLC(0, #extension GL_EXT_control_flow_attributes : require );
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if ((s->extensions & FF_VK_EXT_DEBUG_UTILS) &&
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(s->extensions & FF_VK_EXT_RELAXED_EXTENDED_INSTR))
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GLSLC(0, #extension GL_EXT_debug_printf : require );
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