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audiodsp: reorder arguments for vector_clipf
This will make the x86 asm simpler. ARM conversion by Martin Storsjö <martin@martin.st> and Janne Grunau <janne-libav@jannau.net>
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@ -111,7 +111,7 @@ static void scale_coefficients(AC3EncodeContext *s)
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static void clip_coefficients(AudioDSPContext *adsp, float *coef,
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unsigned int len)
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{
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adsp->vector_clipf(coef, coef, COEF_MIN, COEF_MAX, len);
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adsp->vector_clipf(coef, coef, len, COEF_MIN, COEF_MAX);
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}
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@ -25,8 +25,7 @@
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#include "libavcodec/audiodsp.h"
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#include "audiodsp_arm.h"
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void ff_vector_clipf_neon(float *dst, const float *src, float min, float max,
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int len);
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void ff_vector_clipf_neon(float *dst, const float *src, int len, float min, float max);
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void ff_vector_clip_int32_neon(int32_t *dst, const int32_t *src, int32_t min,
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int32_t max, unsigned int len);
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@ -24,9 +24,8 @@
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function ff_vector_clipf_neon, export=1
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VFP vdup.32 q1, d0[1]
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VFP vdup.32 q0, d0[0]
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NOVFP vdup.32 q0, r2
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NOVFP vdup.32 q1, r3
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NOVFP ldr r2, [sp]
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NOVFP vdup.32 q0, r3
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NOVFP vld1.32 {d2[],d3[]}, [sp]
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vld1.f32 {q2},[r1,:128]!
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vmin.f32 q10, q2, q1
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vld1.f32 {q3},[r1,:128]!
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@ -55,8 +55,8 @@ static void vector_clipf_c_opposite_sign(float *dst, const float *src,
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}
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}
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static void vector_clipf_c(float *dst, const float *src,
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float min, float max, int len)
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static void vector_clipf_c(float *dst, const float *src, int len,
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float min, float max)
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{
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int i;
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@ -48,7 +48,8 @@ typedef struct AudioDSPContext {
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/* assume len is a multiple of 16, and arrays are 16-byte aligned */
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void (*vector_clipf)(float *dst /* align 16 */,
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const float *src /* align 16 */,
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float min, float max, int len /* align 16 */);
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int len /* align 16 */,
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float min, float max);
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} AudioDSPContext;
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void ff_audiodsp_init(AudioDSPContext *c);
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@ -867,7 +867,7 @@ static inline void decode_bytes_and_gain(COOKContext *q, COOKSubpacket *p,
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static void saturate_output_float(COOKContext *q, float *out)
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{
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q->adsp.vector_clipf(out, q->mono_mdct_output + q->samples_per_channel,
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-1.0f, 1.0f, FFALIGN(q->samples_per_channel, 8));
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FFALIGN(q->samples_per_channel, 8), -1.0f, 1.0f);
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}
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@ -20,6 +20,6 @@
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#define AVCODEC_X86_AUDIODSP_H
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void ff_vector_clipf_sse(float *dst, const float *src,
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float min, float max, int len);
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int len, float min, float max);
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#endif /* AVCODEC_X86_AUDIODSP_H */
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@ -23,7 +23,7 @@
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#if HAVE_INLINE_ASM
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void ff_vector_clipf_sse(float *dst, const float *src,
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float min, float max, int len)
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int len, float min, float max)
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{
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x86_reg i = (len - 16) * 4;
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__asm__ volatile (
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@ -120,7 +120,7 @@ void checkasm_check_audiodsp(void)
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int i, len;
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declare_func_emms(AV_CPU_FLAG_MMX, void, float *dst, const float *src,
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float min, float max, unsigned int len);
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int len, float min, float max);
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val1 = (float)rnd() / (UINT_MAX >> 1) - 1.0f;
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val2 = (float)rnd() / (UINT_MAX >> 1) - 1.0f;
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@ -133,13 +133,13 @@ void checkasm_check_audiodsp(void)
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len = rnd() % 128;
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len = 16 * FFMAX(len, 1);
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call_ref(dst0, src, min, max, len);
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call_new(dst1, src, min, max, len);
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call_ref(dst0, src, len, min, max);
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call_new(dst1, src, len, min, max);
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for (i = 0; i < len; i++) {
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if (!float_near_ulp_array(dst0, dst1, 3, len))
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fail();
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}
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bench_new(dst1, src, min, max, MAX_SIZE);
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bench_new(dst1, src, MAX_SIZE, min, max);
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}
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report("audiodsp");
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