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avcodec: Disable new iterate API for ossfuzz
A few days ago ossfuzz stoped testing new FFmpeg as it run out of diskspacee https://oss-fuzz-build-logs.storage.googleapis.com/index.html An alternative would be to revert the API. This changes for example -rwxr-x--- 1 michael michael 144803654 May 14 12:54 tools/target_dec_ac3_fixed_fuzzer* to -rwxr-x--- 1 michael michael 30333852 May 14 12:51 tools/target_dec_ac3_fixed_fuzzer* Which should massively decrease space requirements Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
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@ -760,7 +760,12 @@ extern AVCodec ff_vp9_cuvid_decoder;
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extern AVCodec ff_vp9_mediacodec_decoder;
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extern AVCodec ff_vp9_mediacodec_decoder;
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extern AVCodec ff_vp9_vaapi_encoder;
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extern AVCodec ff_vp9_vaapi_encoder;
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// The iterate API is not usable with ossfuzz due to the excessive size of binaries created
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#if CONFIG_OSSFUZZ
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extern AVCodec * codec_list[];
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#else
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#include "libavcodec/codec_list.c"
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#include "libavcodec/codec_list.c"
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#endif
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static AVOnce av_codec_static_init = AV_ONCE_INIT;
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static AVOnce av_codec_static_init = AV_ONCE_INIT;
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static void av_codec_init_static(void)
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static void av_codec_init_static(void)
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@ -56,6 +56,11 @@
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int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size);
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int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size);
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AVCodec * codec_list[] = {
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NULL,
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NULL
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};
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static void error(const char *err)
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static void error(const char *err)
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{
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{
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fprintf(stderr, "%s", err);
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fprintf(stderr, "%s", err);
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@ -144,6 +149,7 @@ int LLVMFuzzerTestOneInput(const uint8_t *data, size_t size) {
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#define DECODER_SYMBOL0(CODEC) ff_##CODEC##_decoder
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#define DECODER_SYMBOL0(CODEC) ff_##CODEC##_decoder
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#define DECODER_SYMBOL(CODEC) DECODER_SYMBOL0(CODEC)
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#define DECODER_SYMBOL(CODEC) DECODER_SYMBOL0(CODEC)
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extern AVCodec DECODER_SYMBOL(FFMPEG_DECODER);
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extern AVCodec DECODER_SYMBOL(FFMPEG_DECODER);
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codec_list[0] = &DECODER_SYMBOL(FFMPEG_DECODER);
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avcodec_register(&DECODER_SYMBOL(FFMPEG_DECODER));
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avcodec_register(&DECODER_SYMBOL(FFMPEG_DECODER));
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c = &DECODER_SYMBOL(FFMPEG_DECODER);
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c = &DECODER_SYMBOL(FFMPEG_DECODER);
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