mirror of https://git.ffmpeg.org/ffmpeg.git
Sort lists ignoring case.
Originally committed as revision 14156 to svn://svn.ffmpeg.org/ffmpeg/trunk
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@ -44,26 +44,26 @@ library:
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@item 4xm @tab @tab X
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@tab 4X Technologies format, used in some games.
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@item ADTS AAC audio @tab X @tab X
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@item American Laser Games MM @tab @tab X
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@tab Multimedia format used in games like Mad Dog McCree.
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@item ASF @tab X @tab X
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@item AVI @tab X @tab X
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@item AVM2 (Flash 9) @tab X @tab X
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@tab Only embedded audio is decoded.
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@item AVS @tab @tab X
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@tab Multimedia format used by the Creature Shock game.
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@item American Laser Games MM @tab @tab X
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@tab Multimedia format used in games like Mad Dog McCree.
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@item BFI @tab @tab X
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@tab Brute Force & Ignorance, used in Flash Traffic: City of Angels.
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@item Bethsoft VID @tab @tab X
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@tab Used in some games from Bethesda Softworks.
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@item BFI @tab @tab X
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@tab Brute Force & Ignorance, used in Flash Traffic: City of Angels.
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@item C93 @tab @tab X
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@tab Used in the game Cyberia from Interplay.
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@item CIN @tab @tab X
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@tab Multimedia format used by Delphine Software games.
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@item CRYO APC @tab @tab X
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@tab Audio format used in some games by CRYO Interactive Entertainment.
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@item Creative VOC @tab X @tab X
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@tab Created for the Sound Blaster Pro.
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@item CRYO APC @tab @tab X
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@tab Audio format used in some games by CRYO Interactive Entertainment.
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@item DV @tab X @tab X
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@item DXA @tab @tab X
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@tab This format is used in the non-Windows version of the Feeble Files
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@ -87,8 +87,11 @@ library:
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@tab Format used in various Interplay computer games.
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@item LMLM4 @tab @tab X
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@tab Used by Linux Media Labs MPEG-4 PCI boards
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@item Matroska @tab X @tab X
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@item MAXIS EA XA @tab @tab X
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@tab Used in Sim City 3000; file extension .xa.
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@item Monkey's Audio @tab @tab X
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@item MOV/QuickTime @tab X @tab X
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@item MPEG audio @tab X @tab X
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@item MPEG-1 systems @tab X @tab X
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@tab muxed audio and video
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@ -102,17 +105,14 @@ library:
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@tab Used by MSN Messenger webcam streams.
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@item MXF @tab @tab X
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@tab Material eXchange Format SMPTE 377M, used by D-Cinema, broadcast industry.
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@item Matroska @tab X @tab X
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@item Monkey's Audio @tab @tab X
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@item MOV/QuickTime @tab X @tab X
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@item Nullsoft Video @tab @tab X
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@item NUT @tab X @tab X
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@tab NUT Open Container Format
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@item Nullsoft Video @tab @tab X
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@item OMA @tab @tab X
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@tab Audio format used in Sony Sonic Stage and Sony Vegas.
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@item PlayStation STR @tab @tab X
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@item PVA @tab @tab X
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@tab Used by TechnoTrend DVB PCI boards.
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@item PlayStation STR @tab @tab X
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@item raw AC-3 @tab X @tab X
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@item raw CRI ADX audio @tab X @tab X
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@item raw MJPEG @tab X @tab X
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@ -120,22 +120,22 @@ library:
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@item raw MPEG-4 video @tab X @tab X
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@item raw PCM 8/16 bits, mu-law/A-law @tab X @tab X
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@item raw Shorten audio @tab @tab X
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@item RealMedia @tab X @tab X
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@item RL2 @tab @tab X
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@tab Audio and video format used in some games by Entertainment Software Partners.
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@item RealMedia @tab X @tab X
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@item SEQ @tab @tab X
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@tab Tiertex .seq files used in the DOS CD-ROM version of the game Flashback.
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@item SIFF @tab @tab X
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@tab Audio and video format used in some games by Beam Software.
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@item SUN AU format @tab X @tab X
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@item Sega FILM/CPK @tab @tab X
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@tab Used in many Sega Saturn console games.
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@item SEQ @tab @tab X
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@tab Tiertex .seq files used in the DOS CD-ROM version of the game Flashback.
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@item Sierra Online @tab @tab X
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@tab .sol files used in Sierra Online games.
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@item Sierra VMD @tab @tab X
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@tab Used in Sierra CD-ROM games.
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@item SIFF @tab @tab X
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@tab Audio and video format used in some games by Beam Software.
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@item Smacker @tab @tab X
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@tab Multimedia format used by many games.
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@item SUN AU format @tab X @tab X
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@item THP @tab @tab X
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@tab Used on the Nintendo GameCube.
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@item WAV @tab X @tab X
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@ -154,6 +154,7 @@ following image formats are supported:
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@multitable @columnfractions .4 .1 .1 .4
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@item Supported Image Format @tab Encoding @tab Decoding @tab Comments
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@item .Y.U.V @tab X @tab X @tab one raw file per component
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@item animated GIF @tab X @tab X @tab Only uncompressed GIFs are generated.
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@item JPEG @tab X @tab X @tab Progressive JPEG is not supported.
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@item PAM @tab X @tab X @tab PAM is a PNM extension with alpha support.
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@ -164,9 +165,8 @@ following image formats are supported:
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@item PTX @tab @tab X @tab V.Flash PTX format
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@item RAS @tab @tab X @tab Sun Rasterfile
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@item SGI @tab X @tab X @tab SGI RGB image format
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@item TIFF @tab X @tab X @tab YUV, JPEG and some extension is not supported yet.
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@item Targa @tab @tab X @tab Targa (.TGA) image format
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@item .Y.U.V @tab X @tab X @tab one raw file per component
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@item TIFF @tab X @tab X @tab YUV, JPEG and some extension is not supported yet.
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@end multitable
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@code{X} means that encoding (resp. decoding) is supported.
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