avfilter/vf_drawtext: do not overread text if the last UTF8 sequence is invalid

Signed-off-by: Marton Balint <cus@passwd.hu>
This commit is contained in:
Marton Balint 2020-01-29 23:55:25 +01:00
parent 5ac8389cfa
commit 62d92a878d

View File

@ -1225,7 +1225,7 @@ static int draw_glyphs(DrawTextContext *s, AVFrame *frame,
for (i = 0, p = text; *p; i++) {
FT_Bitmap bitmap;
Glyph dummy = { 0 };
GET_UTF8(code, *p++, code = 0xfffd; goto continue_on_invalid;);
GET_UTF8(code, *p ? *p++ : 0, code = 0xfffd; goto continue_on_invalid;);
continue_on_invalid:
/* skip new line chars, just go to new line */
@ -1364,7 +1364,7 @@ static int draw_text(AVFilterContext *ctx, AVFrame *frame,
/* load and cache glyphs */
for (i = 0, p = text; *p; i++) {
GET_UTF8(code, *p++, code = 0xfffd; goto continue_on_invalid;);
GET_UTF8(code, *p ? *p++ : 0, code = 0xfffd; goto continue_on_invalid;);
continue_on_invalid:
/* get glyph */
@ -1388,7 +1388,7 @@ continue_on_invalid:
/* compute and save position for each glyph */
glyph = NULL;
for (i = 0, p = text; *p; i++) {
GET_UTF8(code, *p++, code = 0xfffd; goto continue_on_invalid2;);
GET_UTF8(code, *p ? *p++ : 0, code = 0xfffd; goto continue_on_invalid2;);
continue_on_invalid2:
/* skip the \n in the sequence \r\n */