From 5d94f28e9e726ea622aed43f5bdeb957e50b8917 Mon Sep 17 00:00:00 2001 From: Marton Balint Date: Wed, 4 Jan 2012 03:01:35 +0100 Subject: [PATCH] ffplay: honor SDL_AUDIO_CHANNELS and make sure to use SDL supported number of audio channels Fixes ticket #838. Signed-off-by: Marton Balint --- ffplay.c | 17 +++++++++++++++-- 1 file changed, 15 insertions(+), 2 deletions(-) diff --git a/ffplay.c b/ffplay.c index 4bb1e050bf..46426e74f4 100644 --- a/ffplay.c +++ b/ffplay.c @@ -2221,6 +2221,8 @@ static int stream_component_open(VideoState *is, int stream_index) AVDictionary *opts; AVDictionaryEntry *t = NULL; int64_t wanted_channel_layout = 0; + int wanted_nb_channels; + const char *env; if (stream_index < 0 || stream_index >= ic->nb_streams) return -1; @@ -2257,8 +2259,19 @@ static int stream_component_open(VideoState *is, int stream_index) avctx->flags |= CODEC_FLAG_EMU_EDGE; if (avctx->codec_type == AVMEDIA_TYPE_AUDIO) { - wanted_channel_layout = (avctx->channel_layout && avctx->channels == av_get_channel_layout_nb_channels(avctx->channels)) ? avctx->channel_layout : av_get_default_channel_layout(avctx->channels); - wanted_channel_layout &= ~AV_CH_LAYOUT_STEREO_DOWNMIX; + env = SDL_getenv("SDL_AUDIO_CHANNELS"); + if (env) + wanted_channel_layout = av_get_default_channel_layout(SDL_atoi(env)); + if (!wanted_channel_layout) { + wanted_channel_layout = (avctx->channel_layout && avctx->channels == av_get_channel_layout_nb_channels(avctx->channels)) ? avctx->channel_layout : av_get_default_channel_layout(avctx->channels); + wanted_channel_layout &= ~AV_CH_LAYOUT_STEREO_DOWNMIX; + wanted_nb_channels = av_get_channel_layout_nb_channels(wanted_channel_layout); + /* SDL only supports 1, 2, 4 or 6 channels at the moment, so we have to make sure not to request anything else. */ + while (wanted_nb_channels > 0 && (wanted_nb_channels == 3 || wanted_nb_channels == 5 || wanted_nb_channels > 6)) { + wanted_nb_channels--; + wanted_channel_layout = av_get_default_channel_layout(wanted_nb_channels); + } + } wanted_spec.channels = av_get_channel_layout_nb_channels(wanted_channel_layout); wanted_spec.freq = avctx->sample_rate; if (wanted_spec.freq <= 0 || wanted_spec.channels <= 0) {