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Use functions from DSPContext in vc1.c
Originally committed as revision 5863 to svn://svn.ffmpeg.org/ffmpeg/trunk
This commit is contained in:
parent
64db55aedb
commit
5ce425f7e6
206
libavcodec/vc1.c
206
libavcodec/vc1.c
@ -717,160 +717,6 @@ static int vop_dquant_decoding(VC1Context *v)
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return 0;
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}
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/** Do inverse transform
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*/
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static void vc1_inv_trans(DCTELEM block[64], int M, int N)
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{
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int i;
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register int t1,t2,t3,t4,t5,t6,t7,t8;
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DCTELEM *src, *dst;
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src = block;
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dst = block;
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if(M==4){
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for(i = 0; i < N; i++){
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t1 = 17 * (src[0] + src[2]);
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t2 = 17 * (src[0] - src[2]);
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t3 = 22 * src[1];
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t4 = 22 * src[3];
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t5 = 10 * src[1];
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t6 = 10 * src[3];
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dst[0] = (t1 + t3 + t6 + 4) >> 3;
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dst[1] = (t2 - t4 + t5 + 4) >> 3;
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dst[2] = (t2 + t4 - t5 + 4) >> 3;
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dst[3] = (t1 - t3 - t6 + 4) >> 3;
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src += 8;
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dst += 8;
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}
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}else{
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for(i = 0; i < N; i++){
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t1 = 12 * (src[0] + src[4]);
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t2 = 12 * (src[0] - src[4]);
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t3 = 16 * src[2] + 6 * src[6];
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t4 = 6 * src[2] - 16 * src[6];
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t5 = t1 + t3;
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t6 = t2 + t4;
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t7 = t2 - t4;
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t8 = t1 - t3;
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t1 = 16 * src[1] + 15 * src[3] + 9 * src[5] + 4 * src[7];
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t2 = 15 * src[1] - 4 * src[3] - 16 * src[5] - 9 * src[7];
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t3 = 9 * src[1] - 16 * src[3] + 4 * src[5] + 15 * src[7];
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t4 = 4 * src[1] - 9 * src[3] + 15 * src[5] - 16 * src[7];
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dst[0] = (t5 + t1 + 4) >> 3;
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dst[1] = (t6 + t2 + 4) >> 3;
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dst[2] = (t7 + t3 + 4) >> 3;
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dst[3] = (t8 + t4 + 4) >> 3;
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dst[4] = (t8 - t4 + 4) >> 3;
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dst[5] = (t7 - t3 + 4) >> 3;
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dst[6] = (t6 - t2 + 4) >> 3;
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dst[7] = (t5 - t1 + 4) >> 3;
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src += 8;
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dst += 8;
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}
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}
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src = block;
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dst = block;
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if(N==4){
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for(i = 0; i < M; i++){
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t1 = 17 * (src[ 0] + src[16]);
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t2 = 17 * (src[ 0] - src[16]);
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t3 = 22 * src[ 8];
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t4 = 22 * src[24];
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t5 = 10 * src[ 8];
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t6 = 10 * src[24];
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dst[ 0] = (t1 + t3 + t6 + 64) >> 7;
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dst[ 8] = (t2 - t4 + t5 + 64) >> 7;
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dst[16] = (t2 + t4 - t5 + 64) >> 7;
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dst[24] = (t1 - t3 - t6 + 64) >> 7;
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src ++;
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dst ++;
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}
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}else{
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for(i = 0; i < M; i++){
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t1 = 12 * (src[ 0] + src[32]);
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t2 = 12 * (src[ 0] - src[32]);
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t3 = 16 * src[16] + 6 * src[48];
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t4 = 6 * src[16] - 16 * src[48];
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t5 = t1 + t3;
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t6 = t2 + t4;
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t7 = t2 - t4;
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t8 = t1 - t3;
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t1 = 16 * src[ 8] + 15 * src[24] + 9 * src[40] + 4 * src[56];
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t2 = 15 * src[ 8] - 4 * src[24] - 16 * src[40] - 9 * src[56];
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t3 = 9 * src[ 8] - 16 * src[24] + 4 * src[40] + 15 * src[56];
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t4 = 4 * src[ 8] - 9 * src[24] + 15 * src[40] - 16 * src[56];
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dst[ 0] = (t5 + t1 + 64) >> 7;
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dst[ 8] = (t6 + t2 + 64) >> 7;
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dst[16] = (t7 + t3 + 64) >> 7;
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dst[24] = (t8 + t4 + 64) >> 7;
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dst[32] = (t8 - t4 + 64 + 1) >> 7;
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dst[40] = (t7 - t3 + 64 + 1) >> 7;
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dst[48] = (t6 - t2 + 64 + 1) >> 7;
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dst[56] = (t5 - t1 + 64 + 1) >> 7;
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src++;
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dst++;
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}
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}
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}
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/** Apply overlap transform to vertical edge
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* @todo optimize
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* @todo move to DSPContext
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*/
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static void vc1_v_overlap(uint8_t* src, int stride, int rnd)
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{
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int i;
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int a, b, c, d;
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for(i = 0; i < 8; i++) {
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a = src[-2*stride];
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b = src[-stride];
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c = src[0];
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d = src[stride];
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src[-2*stride] = clip_uint8((7*a + d + 4 - rnd) >> 3);
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src[-stride] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3);
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src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3);
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src[stride] = clip_uint8((a + 7*d + 3 + rnd) >> 3);
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src++;
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}
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}
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/** Apply overlap transform to horizontal edge
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* @todo optimize
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* @todo move to DSPContext
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*/
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static void vc1_h_overlap(uint8_t* src, int stride, int rnd)
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{
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int i;
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int a, b, c, d;
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for(i = 0; i < 8; i++) {
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a = src[-2];
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b = src[-1];
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c = src[0];
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d = src[1];
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src[-2] = clip_uint8((7*a + d + 4 - rnd) >> 3);
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src[-1] = clip_uint8((-a + 7*b + c + d + 3 + rnd) >> 3);
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src[0] = clip_uint8((a + b + 7*c - d + 4 - rnd) >> 3);
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src[1] = clip_uint8((a + 7*d + 3 + rnd) >> 3);
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src += stride;
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}
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}
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/** Put block onto picture
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* @todo move to DSPContext
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*/
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@ -2481,7 +2327,7 @@ static int vc1_decode_p_block(VC1Context *v, DCTELEM block[64], int n, int mquan
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if(!v->pquantizer)
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block[idx] += (block[idx] < 0) ? -mquant : mquant;
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}
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vc1_inv_trans(block, 8, 8);
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s->dsp.vc1_inv_trans_8x8(block);
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break;
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case TT_4X4:
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for(j = 0; j < 4; j++) {
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@ -2499,7 +2345,7 @@ static int vc1_decode_p_block(VC1Context *v, DCTELEM block[64], int n, int mquan
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block[idx + off] += (block[idx + off] < 0) ? -mquant : mquant;
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}
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if(!(subblkpat & (1 << (3 - j))))
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vc1_inv_trans(block + off, 4, 4);
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s->dsp.vc1_inv_trans_4x4(block, j);
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}
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break;
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case TT_8X4:
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@ -2518,7 +2364,7 @@ static int vc1_decode_p_block(VC1Context *v, DCTELEM block[64], int n, int mquan
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block[idx + off] += (block[idx + off] < 0) ? -mquant : mquant;
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}
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if(!(subblkpat & (1 << (1 - j))))
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vc1_inv_trans(block + off, 8, 4);
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s->dsp.vc1_inv_trans_8x4(block, j);
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}
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break;
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case TT_4X8:
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@ -2537,7 +2383,7 @@ static int vc1_decode_p_block(VC1Context *v, DCTELEM block[64], int n, int mquan
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block[idx + off] += (block[idx + off] < 0) ? -mquant : mquant;
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}
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if(!(subblkpat & (1 << (1 - j))))
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vc1_inv_trans(block + off, 4, 8);
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s->dsp.vc1_inv_trans_4x8(block, j);
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}
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break;
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}
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@ -2634,16 +2480,16 @@ static int vc1_decode_p_mb(VC1Context *v)
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vc1_decode_intra_block(v, s->block[i], i, val, mquant, (i&4)?v->codingset2:v->codingset);
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if((i>3) && (s->flags & CODEC_FLAG_GRAY)) continue;
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vc1_inv_trans(s->block[i], 8, 8);
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s->dsp.vc1_inv_trans_8x8(s->block[i]);
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if(v->rangeredfrm) for(j = 0; j < 64; j++) s->block[i][j] <<= 1;
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for(j = 0; j < 64; j++) s->block[i][j] += 128;
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s->dsp.put_pixels_clamped(s->block[i], s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
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/* TODO: proper loop filtering */
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if(v->pq >= 9 && v->overlap) {
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if(v->a_avail)
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vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1));
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s->dsp.vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1));
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if(v->c_avail)
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vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1));
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s->dsp.vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1));
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}
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} else if(val) {
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vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block);
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@ -2738,16 +2584,16 @@ static int vc1_decode_p_mb(VC1Context *v)
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vc1_decode_intra_block(v, s->block[i], i, is_coded[i], mquant, (i&4)?v->codingset2:v->codingset);
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if((i>3) && (s->flags & CODEC_FLAG_GRAY)) continue;
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vc1_inv_trans(s->block[i], 8, 8);
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s->dsp.vc1_inv_trans_8x8(s->block[i]);
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if(v->rangeredfrm) for(j = 0; j < 64; j++) s->block[i][j] <<= 1;
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for(j = 0; j < 64; j++) s->block[i][j] += 128;
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s->dsp.put_pixels_clamped(s->block[i], s->dest[dst_idx] + off, (i&4)?s->uvlinesize:s->linesize);
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/* TODO: proper loop filtering */
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if(v->pq >= 9 && v->overlap) {
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if(v->a_avail)
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vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1));
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s->dsp.vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1));
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if(v->c_avail)
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vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1));
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s->dsp.vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1));
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}
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} else if(is_coded[i]) {
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status = vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block);
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@ -2904,16 +2750,16 @@ static void vc1_decode_b_mb(VC1Context *v)
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vc1_decode_intra_block(v, s->block[i], i, val, mquant, (i&4)?v->codingset2:v->codingset);
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if((i>3) && (s->flags & CODEC_FLAG_GRAY)) continue;
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vc1_inv_trans(s->block[i], 8, 8);
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s->dsp.vc1_inv_trans_8x8(s->block[i]);
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if(v->rangeredfrm) for(j = 0; j < 64; j++) s->block[i][j] <<= 1;
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for(j = 0; j < 64; j++) s->block[i][j] += 128;
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s->dsp.put_pixels_clamped(s->block[i], s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2));
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/* TODO: proper loop filtering */
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if(v->pq >= 9 && v->overlap) {
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if(v->a_avail)
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vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1));
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s->dsp.vc1_v_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? ((i&1)>>1) : (s->mb_y&1));
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if(v->c_avail)
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vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1));
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s->dsp.vc1_h_overlap(s->dest[dst_idx] + off, s->linesize >> ((i & 4) >> 2), (i<4) ? (i&1) : (s->mb_x&1));
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}
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} else if(val) {
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vc1_decode_p_block(v, s->block[i], i, mquant, ttmb, first_block);
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@ -2994,7 +2840,7 @@ static void vc1_decode_i_blocks(VC1Context *v)
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vc1_decode_i_block(v, s->block[k], k, val, (k<4)? v->codingset : v->codingset2);
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vc1_inv_trans(s->block[k], 8, 8);
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s->dsp.vc1_inv_trans_8x8(s->block[k]);
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if(v->pq >= 9 && v->overlap) {
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for(j = 0; j < 64; j++) s->block[k][j] += 128;
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}
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@ -3003,25 +2849,25 @@ static void vc1_decode_i_blocks(VC1Context *v)
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vc1_put_block(v, s->block);
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if(v->pq >= 9 && v->overlap) { /* XXX: do proper overlapping insted of loop filter */
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if(!s->first_slice_line) {
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vc1_v_overlap(s->dest[0], s->linesize, 0);
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vc1_v_overlap(s->dest[0] + 8, s->linesize, 0);
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s->dsp.vc1_v_overlap(s->dest[0], s->linesize, 0);
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s->dsp.vc1_v_overlap(s->dest[0] + 8, s->linesize, 0);
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if(!(s->flags & CODEC_FLAG_GRAY)) {
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vc1_v_overlap(s->dest[1], s->uvlinesize, s->mb_y&1);
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vc1_v_overlap(s->dest[2], s->uvlinesize, s->mb_y&1);
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s->dsp.vc1_v_overlap(s->dest[1], s->uvlinesize, s->mb_y&1);
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s->dsp.vc1_v_overlap(s->dest[2], s->uvlinesize, s->mb_y&1);
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}
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}
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vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 1);
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vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1);
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s->dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 1);
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s->dsp.vc1_v_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1);
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if(s->mb_x) {
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vc1_h_overlap(s->dest[0], s->linesize, 0);
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vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 0);
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s->dsp.vc1_h_overlap(s->dest[0], s->linesize, 0);
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s->dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize, s->linesize, 0);
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if(!(s->flags & CODEC_FLAG_GRAY)) {
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vc1_h_overlap(s->dest[1], s->uvlinesize, s->mb_x&1);
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vc1_h_overlap(s->dest[2], s->uvlinesize, s->mb_x&1);
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s->dsp.vc1_h_overlap(s->dest[1], s->uvlinesize, s->mb_x&1);
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s->dsp.vc1_h_overlap(s->dest[2], s->uvlinesize, s->mb_x&1);
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}
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}
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vc1_h_overlap(s->dest[0] + 8, s->linesize, 1);
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vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1);
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s->dsp.vc1_h_overlap(s->dest[0] + 8, s->linesize, 1);
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s->dsp.vc1_h_overlap(s->dest[0] + 8 * s->linesize + 8, s->linesize, 1);
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}
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if(get_bits_count(&s->gb) > v->bits) {
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